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Steam News13 June 202622d ago

Release - Version 1.0.61414836 (21) Now Live!

This is a release to improve the following areas: Change List: Balance - Air Elemental health and damaged reduced slightly Balance - Physical Flight gives Accuracy penalty Balance - new units Zombie Wolves, Zombie Bears

Full notes

Full Wizard Warfare 2: Cephalopod Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions11 changes0 removals
  • Balance
  • UI and audio
  • Performance
changedBalance - Air Elemental health and damaged reduced slightly
changedBalance - Physical Flight gives Accuracy penalty
addedBalance - new units Zombie Wolves, Zombie Bears, Harpies (and lairs), Cherub Archers, various Zombie Animals
addedBalance - new spells Summon Zombie Wolves, Summon Zombie Bears, Summon Harpies, Summon Harpy Storm Witches, Summon Cherub Archers, Incandescence
addedBalance - new unit effects Fearless (separated from Mindless), Incandescence, Disoriented
addedBalance/Feature - New Game Caster Randomness 'Always' setting added

Wizard Warfare 2: Cephalopod Wars changes

changedBalance - Air Elemental health and damaged reduced slightly
changedBalance - Physical Flight gives Accuracy penalty
addedBalance - new units Zombie Wolves, Zombie Bears, Harpies (and lairs), Cherub Archers, various Zombie Animals
addedBalance - new spells Summon Zombie Wolves, Summon Zombie Bears, Summon Harpies, Summon Harpy Storm Witches, Summon Cherub Archers, Incandescence
addedBalance - new unit effects Fearless (separated from Mindless), Incandescence, Disoriented

This is a release to improve the following areas:

Change List:

  • Balance - Air Elemental health and damaged reduced slightly

  • Balance - Physical Flight gives Accuracy penalty

  • Balance - new units

    • Zombie Wolves, Zombie Bears, Harpies (and lairs), Cherub Archers, various Zombie Animals

  • Balance - new spells

    • Summon Zombie Wolves, Summon Zombie Bears, Summon Harpies, Summon Harpy Storm Witches, Summon Cherub Archers, Incandescence

  • Balance - new unit effects

    • Fearless (separated from Mindless), Incandescence, Disoriented

  • Balance/Feature - New Game Caster Randomness 'Always' setting added

  • Balance/Feature - New Game random or fixed bonus minor path options for player wizards

  • Balance/Bug Fix - Goblin elites should have poison weapons

  • Balance/Bug Fix - Skeletal/Zombie damaged weapons should lose poison

  • Balance/Bug Fix - Zombies lose Physical Flight

  • Bug Fix - Raze City not always triggering team recalculations correctly

  • Feature/UI - battle setup dialog 'reset defaults' option

  • Feature/UI - battle setup dialog opens from battle confirm dialog for all involved military

  • Performance - various improvements to battle simulation times

  • UI - derived template unit types (Skeletal/Zombie/Reanimated) shown in unit help

  • UI - unit info dialog buffed/debuffed stat colors

  • UI - unit info dialog detailed stat calculation tooltips

  • UI - help dialog back button added

  • UI - various typos fixed and visual improvements

Please contact us at support@wizardwarfare.com or on the Steam discussion forum if you have any issues.

Source

Steam News / 13 June 2026

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