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Steam News27 April 20262mo ago

Release - Version 1.0.61396140 (17) Now Live!

This is a release to improve the following areas: Change List: Balance/Feature - Neutral Cities split into individual city-state teams Balance/Feature - Neutral Monsters split into magic path teams Balance/Bug Fix - inc

Full notes

Full Wizard Warfare 2: Cephalopod Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions13 changes0 removals
  • Balance
  • UI and audio
changedBalance/Feature - Neutral Cities split into individual city-state teams
changedBalance/Feature - Neutral Monsters split into magic path teams
changedBalance/Bug Fix - increased University research
addedBalance - new units/lairs - Undead Pirates
changedBalance - building research boost for exotic resources
changedBalance - Volcano/Crevasse mineable, Crevasse counts as 'hills' group for pre-reqs

Wizard Warfare 2: Cephalopod Wars changes

changedBalance/Feature - Neutral Cities split into individual city-state teams
changedBalance/Feature - Neutral Monsters split into magic path teams
changedBalance/Bug Fix - increased University research
addedBalance - new units/lairs - Undead Pirates
changedBalance - building research boost for exotic resources

This is a release to improve the following areas:

Change List:

  • Balance/Feature - Neutral Cities split into individual city-state teams

  • Balance/Feature - Neutral Monsters split into magic path teams

  • Balance/Bug Fix - increased University research

  • Balance - new units/lairs - Undead Pirates

  • Balance - building research boost for exotic resources

  • Balance - Volcano/Crevasse mineable, Crevasse counts as 'hills' group for pre-reqs

  • Balance - 'Endurance' also increases health slightly

  • Bug Fix - militia casualty cap on building removal

  • Bug Fix - city raw materials storage overflowing maximum

  • UI - new 'Warning' (orange) notification level

  • UI - 'Observed Battle' notification

  • UI - 'Squad Buffed/Debuffed' notifications

  • UI - 'City Buffed/Debuffed/Damaged' notifications

  • UI - more detailed notification tooltips

  • UI - raw materials progress bar shown in city overlay

  • UI - 'Spawns on Death', 'Forced to Flee' unit effect information

  • UI - extensive new help (F1) details

  • UI - various info/tooltip and visual improvements

Please contact us at support@wizardwarfare.com or on the Steam discussion forum if you have any issues.

Source

Steam News / 27 April 2026

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