In this update1
Full notes
Full WITHOUT A HITCH update
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What changed
- Performance
- Maps
- Gameplay
WITHOUT A HITCH changes
π Welcome, Apocazon Drivers! π
The third and final WITHOUT A HITCH Playtest is LIVE and FREE to all players until Thursday, April 16!
Assemble a convoy of friends on Steam or using Crossplay, collect the Apocazon P.A.C.K.A.G.E., navigate the chaotic wasteland, and escape THEM to make your delivery!
Expect significant changes since the second playtest, with updates to virtually every system in the game. Player feedback has been essential in helping us to get this far. Thank you all so much!
Playtest #3 includes:
π°οΈ 2 Delivery Missions: One daytime mission and one nighttime mission.
πΊοΈ 6 Playtest Maps: Each mission pulls from a pool of three procedurallygenerated maps (3 daytime, 3 nighttime). The map pool is the same for all players, but the map you get each run is randomly selected; the final game features procedurally generated maps for all missions.
- π New Home BaseNew introduction experience via an updated home base.
π© New Locations: You never know what you might findβ¦
π Dress to Impress: Customize your car so everyone knows it was you.
- πΎ More of THEMEvade and escape new and updated threats.
There's more, but we'll let you discover that for yourselves!
Please remember to complete the player survey after the playtest so we can hear what you think. Players who complete the survey will receive a code to unlock the exclusive Confetti Cannon cosmetic when WITHOUT A HITCH releases!
Source
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