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Steam News5 June 202622d ago

Changelog for Build 179

New Features: Added a code system to allow non-friends to quickly play together by sharing a unique code Added a performance mode for the Steam Deck under Settings > Graphics Added gamepad vibration support Added the ab

Full notes

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Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes13 additions6 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • UI and audio
  • Fixes
addedNew Features:
addedAdded a code system to allow non-friends to quickly play together by sharing a unique code
addedAdded a performance mode for the Steam Deck under Settings > Graphics
addedAdded gamepad vibration support
addedAdded the ability to pan and adjust zoom in the map menu
addedAdded the option to rotate mini map with player

New Features:

  • Added a code system to allow non-friends to quickly play together by sharing a unique code

  • Added a performance mode for the Steam Deck under Settings > Graphics

  • Added gamepad vibration support

  • Added the ability to pan and adjust zoom in the map menu

  • Added the option to rotate mini map with player

  • Added level transition UI when transitioning between levels

  • Added the ability to equip newly collected customization items via an interact prompt

  • Added extra tips for how to deal with enemies

  • Added Contextual player death messages

  • New Point of interest “The Desert Monster”

  • New In-game achievement “Muddy Tires”

  • More customize items

Changes:

  • Added lights to enemies during night levels

  • Throwing items can now target your friends

  • UI now distinguishes between visual monuments and puzzle points of interests

  • Improved menu UI when playing on a Steam Deck

  • Updated stash/unstash graphics for on-screen crane controls

  • Various SFX improvements

  • General game performance improvements

Fixes:

  • Fix to interactables occasionally not showing their UI overlays

  • Fix to “World’s Largest Coin” point of interest disappearing on impact

  • Fixed camera rotation issue on death (camera rig no longer changes pitch / roll on death)

  • Loading screen now waits for all players to be loaded instead of relying on local state

  • Fixed a case where enemies would immediately explode when trying to throw them

  • Fixed a case where the crane could grab items through walls

Source

Steam News / 5 June 2026

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