Full notes
Full WITHOUT A HITCH update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Server
- Maps
- Fixes
WITHOUT A HITCH changes
Hey Apocazon Drivers,
Thank you for your continued support and feedback for WITHOUT A HITCH! We couldn't have done it without you 🫡
Today's changelog features new Points of Interest along with a variety of quality-of-life changes and bug fixes. The full list is included below. Stay safe out there, drivers!
📣Changelog for Build v.177📣
New Features:
New points of interest with “The Square Hole”, “Massive”, “Let’s Go Gambling!”, and “Blocky’s Heart”
Added more items to discover in the mountain regions
Added brightness slider to the settings menu
Added a setting to toggle Chromatic Aberration
Added Show Latency and Show FPS toggles
Added the in-game achievement “They’re Dead Jim”
Changes:
Updated the tutorial videos at the start base
Cinematics at the homebase can now be skipped
Initial height of range of the crane has been increased
Recharge time for boost is now faster
Map will now zoom in when within a point of interest
Map will now stay centered on the player regardless of their position
In-world player pings are now easier to see
Easy difficulty enemies will not shoot you when picked up
Stash/unstashable items will always stash below car parts so you can drop them
Improvements to the The Crush-O-Tron to prevent players getting stuck
Mountains have been smoothed out a bit and are now easier to traverse.
Added headlights, check engine, and warning light icons to speedometer on-screen UI
Added package stash controls to the on-screen crane controls UI
Other various updates to the UI
Fixes:
Using the package retrieval station now works even while someone is carrying/stashing the package
Throw won't auto-target destroyed enemies anymore
Fixed the telephone booth at the “Ancient Communication Booth” point of interest not opening correctly
Fixed some UI elements not resetting correctly on death
Fixed audio being heard further away from the player than intended
Fixed interactables not showing interact displays when in range
Fixed small fonts on the in-game UI missing characters on lower resolutions
Fixed and improved explodeables for better exploding and chain reactions
Fixed disconnecting as a client in the Epic version sometimes hanging
Package world overlay indicator no longer shows while being carried by another player
Crane range overlay is now visible for all vehicle colors
Map player icon, ping, and in-world ping beacon use clamped color to support dark vehicle colors better
Various other quality of life fixes
Source
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