Full notes
Full Withering Way update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- UI and audio
- Gameplay
- Performance
- Fixes
Been a while since our last update for numerous reasons. Alas, we have added plenty. This includes new quests, items, areas, improvements, and fixes. Our next update will be a smaller one focusing again on QOL changes and UI changes with a few additions too (torches, a new enemy, and more). For now here are the full changes for this update, 1.3.4.
Additions
Added 2 new quests.
Added Shade warrior
Added Shade Priest
Added Fomarian Cultists.
Overhauled player movement and combat.
Added new LODs for trees - more performance yay!
Added camera shake when player gets hit
NPCs heads now turn when you walk near them.
Added new objects including tents, books, boxes, signs, flags, and more.
Added shield objects.
Added a new building to Wicklow Graveyard
Added new grass
Added new trees
Added leaves to ground
Reworks
Fixed NPCs walking away during interactions
Fixed day/night cycle bugs
Improved performance drastically.
Fixed a few player animations
Fixed jumping issues
Reshaped Freebream
Reshaped Wicklow
Source
Changelog.gg summarizes and formats this update. How we read updates.
