Full notes
Full WitchGhost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Update 0.2.3 is here
A minor update before the next major release and here's what's new
It's Insane!
A new difficulty mode has been added - "Insane" mode. This is for players looking for a real challenege. In this mode projectiles do double damage and all mobs will one hit kill you!
How long can you survive the insanity?
Play Your Way
A new options screen has been added which allows you now to customise the game's key bindings.
This will also soon be added to the "In match" options screen.
At the moment keybindings aren't saved so when you close the game and re-open it, the bindings will revert to their default
Nice to haves
Minor graphics updates including level improvements and updated particle effects
There are still many more exciting updates to come so please keep the feedback coming.
Scot @ personalError
Source
Changelog.gg summarizes and formats this update. How we read updates.
