In this update4
Full notes
Full Witch Way update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
Witch Way changes
Skills
Skill Casting: No more automatic targeting! You now personally choose where your skills are unleashed.
Skill Types: We've expanded your active skill slots to two! Your skill bar now includes Passive Skill, Active Skill 1, Active Skill 2, and Sacrifice Skill.
We've also refined the visuals and balanced the numbers for several skills.
UI
Building Interaction: The UI for interacting with buildings is now much clearer and easier to understand.
Battlefield Overview: You can now directly see your villagers' status (alive or fallen) right from the battlefield interface.
We've added a new Battlefield Information Reminder Window to keep you informed.
Troops
Simplified Troop Deployment: Press M to open the map, then click on a barracks to rally your soldiers to a specific area. (Your soldiers will no longer be directly controlled by you.)
- Troop RallyingWe've introduced two types of rallies: Normal Rally and Garrison Rally . Garrisoned soldiers won't move around, making it perfect for stationing your ranged units.
Summon Familiar: With a press of F, your Witch can now summon her familiar right to her side.
What's Next?
This covers all the exciting updates in this Demo refresh! The full version of the game is coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
