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Steam News19 November 20257mo ago

Hotfix V1.0.5

Hue Gang REJOICE! The list items below outline the issue that has been resolved Crash Fixes: Hue interacting with Attack Pillar/Platforms would crash the game but only for some people Multiplayer: It was possible for a

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Hue Gang REJOICE!

The list items below outline the issue that has been resolved

Crash Fixes:

  • Hue interacting with Attack Pillar/Platforms would crash the game but only for some people

  • Multiplayer: It was possible for a player to enter a pose that exceeded their existing pose table

General Fixes:

  • Multiplayer: (Tagteam) It was possible to dismount from an animal buddy move around in real time

  • Multiplayer: (Realtime) It was possible to pan the camera far enough to the right of the B.V. fight to hit the stage goal

  • Marbles' charge attack didn't end when picked up by Grabba

  • Level timer didn't stop at the end of Chime Runners minigame (sorry speedrunners)

  • Players could very easily get stuck in ceiling corner collision

  • Game would softlock if you tossed turtle into a cannon while you were standing on a sticky ceiling

Visual Fixes:

  • Added a lil' signpost on the overworld near Honey-Hop Hollow

  • Made the pink colour in secret exits more pronounced

Quality of Life:

  • Your last checkpoint will now be saved with your game - if you need to quit for the day or exit the stage, you'll load in at the checkpoint the next time you enter.

Performance:

  • Attempts made to fix micro-stutters introduced in 1.0.4 (feedback appreciated, but also try unplugging/replugging any backlit keyboard/mouse as it's a known issue that affects all Game Maker games)

Source

Steam News / 19 November 2025

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