Full notes
Full Windswept update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Small list of fixes but some big moves were made today!
The list items below outline the issue that has been resolved
General Fixes:
- Multiplayer1 player would warp to the beginning of the stage when exiting a bonus warp (fixed for real this time)
Hotfix 1.0.3 FIXED players clipping out of bounds when riding on Bluppo, but CAUSED players to clip out of bounds when riding on Skree
Cirra Superstorm final cutscene would softlock if Particle Effects were disabled in the menu
Cloudy Clamber cloud platforms would not spawn if Particle Effects were disabled in the menu
Respawning in the Quick Pip Runner minigame after making a platform fall would sometimes respawn the platform without resetting its fall state
Quality of Life:
Changed behaviour of the stalking variants of PipWheel and Staunchin so they always follow a player character and not a thrown shell
Game settings will no longer cloud sync, allowing different settings per device
If you encounter any bugs, please join our Community Discord or post them in our Steam Thread
Source
Changelog.gg summarizes and formats this update. How we read updates.
