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Steam News27 January 20242y ago

Patch 0.9.3

Changed levels many skills are learned at. Guard: Now won’t be used by enemies which guard already. Tackle: Now uses the attacker’s DEF for damage calculation as intended. Overdrive: Now works correctly.

Full notes

Full Wildsilver update

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What changed

3 fixes4 additions5 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Maps
changedChanged levels many skills are learned at.
changedTackle: Now uses the attacker’s DEF for damage calculation as intended.
changedFatigue: Now also reduces HP by 20% (elites and bosses: 2%).
removedStrain: No longer lowers ATK.
fixedFixed or optimised some skill descriptions.
fixedSilver Sword: Fixed blacksmith descriptions.
  • Changed levels many skills are learned at.

  • Guard: Now won’t be used by enemies which guard already.

  • Tackle: Now uses the attacker’s DEF for damage calculation as intended.

  • Overdrive: Now works correctly. Next turn comes faster.

  • Fatigue: Now also reduces HP by 20% (elites and bosses: 2%).

  • Strain: No longer lowers ATK.

  • Fixed or optimised some skill descriptions.

  • Silver SwordFixed blacksmith descriptions.
  • Sacred Grove: Now also raises MAG and RES when consuming an Herb at battle start.

  • Nimble NinjaHas been replaced with a new mystic waistcoat.
  • Titanium Thread: Has been replaced with Nimble Ninja.

  • Hermes Boots: Now also generate 5 CP when evading.

  • Mandrake QueenRaised ATK by 10%.
  • Skeleton Summoners: Will now always resummon a skeleton if one has been killed.

  • Steel Beetle: Is now accompanied by Scorpions instead of Red Jellies.

  • Elite battles now have a twist during the second encounter.

  • Treant: Replaced the HP-regeneration passive with Mighty Branches and Broken Branches.

  • Banditbot 3K: Renamed to Banditron 3K.

  • PoisonNow gets resolved after battle, dealing the damage it would have dealt in battle before expiring.
  • Sped up the drain animation.

  • Optimised encounter rate depending on the number of encounters since using a save statue.

  • Replaced menu buzzer SE.

  • SwampAdded an animation to the vines vanishing.
  • Route: Hunts now update correctly after battle.

  • TowerMoved the final two chests to a previous map. Chests and Herbs in paintings now count for the right completion. Added a fairy that sets your completion variables to the correct values.
  • Made many minor fixes and optimisations.

Source

Steam News / 27 January 2024

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