Full notes
Full Wildsilver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Gameplay
- UI and audio
- Maps
Fixed a critical bug.
Raze: Optimised skill description.
Pierce/Eviscerate: Now deal 200% damage if the enemy is poisoned.
Stygian Saviour: Now restores HP based on Ragnar’s MAG plus the target’s RES.
Caution: Doesn’t apply Guard ★ anymore when being equipped with the Perfect Shell.
Ruin: Now removes only one buff per hit.
Herculean Hit: May now stun, not stagger.
Fabled Flower: Now has its own icon as intended.
- Elite battle BGMFixed the sound.
Save Statue: Now has a shadow.
Added an animation and a notification for elites and bosses nullifying CP of all heroes.
Lair: The stopes are now blocked before having seen the boulder.
- CathedralAdded passing-clouds effects to exterior maps. Replaced the 3 guard types with a single new one and optimised their starting positions.
- TowerAdded animations to paintings being coloured.
Added mirrors to 3 dungeons.
Added a sound effect when 0 damage is dealt.
Made many minor fixes and optimisations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
