Full notes
Full Welcome Back, Commander update
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What changed
- Gameplay
- UI and audio
- Balance
Commander, hard times ahead, the new update is here.
Commander, get ready!
Bug Fixes: - fixed some tooltips text - on the final 2 bullets, the Grenade launcher will not select - the engineer can still build barricades even if he got 0 materials - i had 4 aggro and I could not select a choice for max aggro penalty
Major Ballance Update: - The morning event that gives + 500 legendary components, adjusted to give 300 Legendary components - added 10 more HP per DEFCON to normal zombies(should be 40 HP per defcon now) - added 15 more HP per DEFCON to tentacles (should be 30 HP per defcon now) - all common components loot boxes amount reduced by 10-15% - all rare components loot boxes amount reduced by 25-40% - some legendary components loot boxes amount increase by 10% - precision skill damage bonus increased from 2 to 3 per level - extra damage backpack upgrade, damage increased from 1 to 3 - extra HP upgrade increased from 5HP to 15HP - 3 upgrades for the soldier helmet received, now extra bonus damage for ranged weapons
This list is not very long but it will have a major impact on the game balance.
Besides this one we will do one more update regarding balance, probably tomorrow morning so I will add here what will be added so I don't need to spam announcements:
Until Monday: - weapon value changes - infected gain more HP per defcon, different amount for all difficulties - final tuning regarding the game balance
After this, we need to decide our studio's future, lots of delicate choices to be decided in March.
Regards, Cristi P. - 16 BIT NIGHTS
Source
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