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Steam News27 February 20251y ago

Update #13 brrrrr

Commander, we salute you! Time for another update. Good news everyone, "Welcome Back, Commander" just got approved for steam Trading cards.

Full notes

Full Welcome Back, Commander update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedSpecial: - 5 Trading Cards added - 3 backgrounds added - 5 emoticons added - Foil Badge added
changedBug Fixes: - Speech bubbles are missing from the ambulance on the warehouse map - BUG: seif from Police Station 2 is not interactable - motivation speech from camp choice, make it locked if all the units have full morale - when trying to interact with seif engineer say "only an engineer can do that", it should say "only a soldier can do that" - if you engage a zombie with the main weapon and then switch to grenade launcher he will shoot automatically risking all to die - incendiary upgrade for grenade launcher does not set area on fire - CRASH: Building a spotlight turret with the enlarged area of effect upgrade seems to cause the game to crash on the desktop.
addedBallance: - new encounter balance (enemy encounters and firetruck affected) - add 15 HP per DEFCON stage to tentacles only
changedCALL TO ACTIONPlease let us know of any balance suggestions, we want to have the balance in the final state by the end of this month. If you consider any weapon is too OP or to weak tell us. If any enemy is too OP or to easy let us know. If resources are to many or to few(currently I think we are going to reduce resources for components in next update because we noticed some people reach end of game with a LOOOOT of them, but if we are wrong let us know now)

Welcome Back, Commander changes

addedSpecial: - 5 Trading Cards added - 3 backgrounds added - 5 emoticons added - Foil Badge added
changedBug Fixes: - Speech bubbles are missing from the ambulance on the warehouse map - BUG: seif from Police Station 2 is not interactable - motivation speech from camp choice, make it locked if all the units have full morale - when trying to interact with seif engineer say "only an engineer can do that", it should say "only a soldier can do that" - if you engage a zombie with the main weapon and then switch to grenade launcher he will shoot automatically risking all to die - incendiary upgrade for grenade launcher does not set area on fire - CRASH: Building a spotlight turret with the enlarged area of effect upgrade seems to cause the game to crash on the desktop.
addedBallance: - new encounter balance (enemy encounters and firetruck affected) - add 15 HP per DEFCON stage to tentacles only
changedPlease let us know of any balance suggestions, we want to have the balance in the final state by the end of this month. If you consider any weapon is too OP or to weak tell us. If any enemy is too OP or to easy let us know. If resources are to many or to few(currently I think we are going to reduce resources for components in next update because we noticed some people reach end of game with a LOOOOT of them, but if we are wrong let us know now)

Commander, we salute you!

Time for another update.

Good news everyone, "Welcome Back, Commander" just got approved for steam Trading cards.

Special:

  • 5 Trading Cards added
  • 3 backgrounds added
  • 5 emoticons added
  • Foil Badge added

Bug Fixes: - Speech bubbles are missing from the ambulance on the warehouse map - BUG: seif from Police Station 2 is not interactable - motivation speech from camp choice, make it locked if all the units have full morale - when trying to interact with seif engineer say "only an engineer can do that", it should say "only a soldier can do that" - if you engage a zombie with the main weapon and then switch to grenade launcher he will shoot automatically risking all to die - incendiary upgrade for grenade launcher does not set area on fire - CRASH: Building a spotlight turret with the enlarged area of effect upgrade seems to cause the game to crash on the desktop.

Ballance: - new encounter balance (enemy encounters and firetruck affected) - add 15 HP per DEFCON stage to tentacles only

Polish: - custom locked states for all buttons in camp so that you can also see the locked choices

CALL TO ACTION

Please let us know of any balance suggestions, we want to have the balance in the final state by the end of this month. If you consider any weapon is too OP or to weak tell us. If any enemy is too OP or to easy let us know. If resources are to many or to few(currently I think we are going to reduce resources for components in next update because we noticed some people reach end of game with a LOOOOT of them, but if we are wrong let us know now)

Regards, Cristi P. - 16 BIT NIGHTS

Source

Steam News / 27 February 2025

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