HomeGamesUpdatesPricingMethodology
Steam News31 July 20214y ago

Private Alpha July Release

WeeRPG private alpha v0.8 is live on Steam now! You can sign up for the WeeRPG private alpha here , we are issuing keys as we expand the alpha program. Version 0.

In this update3

Full notes

Full WeeRPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes11 additions7 changes5 removals
  • Performance
  • Gameplay
  • Balance
  • UI and audio
addedVersion 0.8 focuses on better differentiation of combat classes and the addition of mouse and keyboard control (which is still pretty rough around the edges). We've added a lot of new abilities, new weapon types, and magic armors. If you find bugs, please post them in the community hub. This is an alpha so expect unbalanced gameplay, unfinished features, and occasional crashes.
addedNew FeaturesAdded mage staffs as a weapon type. These attack like a spear but always grant a magic missile ability.
addedNew FeaturesNon-magic weapons and armor can now have some utility abilities.
addedNew FeaturesAdded 20 staffs to the game.
changedNew FeaturesEnemies will now use abilities.
changedNew FeaturesEnemies now attack faster after spawning, harder to spawn-cheese.

WeeRPG changes

addedVersion 0.8 focuses on better differentiation of combat classes and the addition of mouse and keyboard control (which is still pretty rough around the edges). We've added a lot of new abilities, new weapon types, and magic armors. If you find bugs, please post them in the community hub. This is an alpha so expect unbalanced gameplay, unfinished features, and occasional crashes.
addedAdded mage staffs as a weapon type. These attack like a spear but always grant a magic missile ability.
addedNon-magic weapons and armor can now have some utility abilities.
addedAdded 20 staffs to the game.
changedEnemies will now use abilities.

WeeRPG private alpha v0.8 is live on Steam now! You can sign up for the WeeRPG private alpha here , we are issuing keys as we expand the alpha program.

Version 0.8 focuses on better differentiation of combat classes and the addition of mouse and keyboard control (which is still pretty rough around the edges). We've added a lot of new abilities, new weapon types, and magic armors. If you find bugs, please post them in the community hub. This is an alpha so expect unbalanced gameplay, unfinished features, and occasional crashes.

New Features

  • The game now supports keyboard and mouse play. Press Enter on the title screen and use the arrow keys to select a character.

  • Loading screen shows both keyboard and controller controls.

  • Added mage staffs as a weapon type. These attack like a spear but always grant a magic missile ability.

  • Non-magic weapons and armor can now have some utility abilities.

  • Game now supports specific abilities for weapons instead of always random-roll.

  • Added 20 staffs to the game.

  • Mage enemies now prefer staffs.

  • Enemies will now use abilities.

  • Enemies now attack faster after spawning, harder to spawn-cheese.

  • Ability icons now indicate spell type and magic type.

  • Item cards now show ability description and are colorized by magic type.

  • Added magic armor to the game. It's now possible to have four abilities - one for each item slot (3 armor, 1 weapon).

  • Improved vendor hit boxes, no longer accidentally visit vendors from too far away.

  • New home/menu song.

  • Game now has 181 weapons!

  • Game now has 23 creatures!

  • Game now has 20 abilities!

  • Game now has 104 pieces of armor!

Bug Fixes

  • Game no longer drops newbie items at higher levels

  • Fixed collision issues with dungeon pits

  • Abilities now respect their defined range (no longer have infinite range)

  • AoE abilities are not destroyed when cast near a wall

  • Game no longer crashes when loading old saves, unsupported/deprecated weapons or abilities will be converted to cash and removed from the save.

  • Magic armor no longer has missing sprites

  • Double-destroying a particle effect no longer causes the game to crash

Known Issues

  • Game sometimes crashes when selling items to vendor

  • Character sometimes gets stuck when using mouse movement

  • Creating characters and joining game is not intuitive

  • UI is slow and buggy with cheater test character due to number of items

Thanks for testing!

Source

Steam News / 31 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.