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Full notes
Full WeeRPG update
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What changed
- Performance
- Gameplay
- Balance
- UI and audio
WeeRPG changes
WeeRPG private alpha v0.8 is live on Steam now! You can sign up for the WeeRPG private alpha here , we are issuing keys as we expand the alpha program.
Version 0.8 focuses on better differentiation of combat classes and the addition of mouse and keyboard control (which is still pretty rough around the edges). We've added a lot of new abilities, new weapon types, and magic armors. If you find bugs, please post them in the community hub. This is an alpha so expect unbalanced gameplay, unfinished features, and occasional crashes.
New Features
The game now supports keyboard and mouse play. Press Enter on the title screen and use the arrow keys to select a character.
Loading screen shows both keyboard and controller controls.
Added mage staffs as a weapon type. These attack like a spear but always grant a magic missile ability.
Non-magic weapons and armor can now have some utility abilities.
Game now supports specific abilities for weapons instead of always random-roll.
Added 20 staffs to the game.
Mage enemies now prefer staffs.
Enemies will now use abilities.
Enemies now attack faster after spawning, harder to spawn-cheese.
Ability icons now indicate spell type and magic type.
Item cards now show ability description and are colorized by magic type.
Added magic armor to the game. It's now possible to have four abilities - one for each item slot (3 armor, 1 weapon).
Improved vendor hit boxes, no longer accidentally visit vendors from too far away.
New home/menu song.
Game now has 181 weapons!
Game now has 23 creatures!
Game now has 20 abilities!
Game now has 104 pieces of armor!
Bug Fixes
Game no longer drops newbie items at higher levels
Fixed collision issues with dungeon pits
Abilities now respect their defined range (no longer have infinite range)
AoE abilities are not destroyed when cast near a wall
Game no longer crashes when loading old saves, unsupported/deprecated weapons or abilities will be converted to cash and removed from the save.
Magic armor no longer has missing sprites
Double-destroying a particle effect no longer causes the game to crash
Known Issues
Game sometimes crashes when selling items to vendor
Character sometimes gets stuck when using mouse movement
Creating characters and joining game is not intuitive
UI is slow and buggy with cheater test character due to number of items
Thanks for testing!
Source
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