Full notes
Full We Are the Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
We Are the Universe changes
Version 0.1.115
Add ability for Harvester drone to overload harvesting - this allows the drone to continue harvesting even when full of energy. This allows you to continue to clear resources to allow for clearing paths etc.
Arcadia - Mission 03 - reduce spawn difficulty in later waves
Fix defeat giving player gained energy from mission (rover is lost, you get nothing)
Fix warnings about drone height fixing
Fix tutorial windows position for 21:9 monitors
Change Retreat tactic energy return, now capped at 10% above what you start the mission with
Fix stellar hex map from allowing you to deselect a selected grid
Limit mission game speed to x2 max
Fix wall height offset to match grid height offset on Arcadia - Mission 01
Fix grass density on Arcadia - Mission 02
Fix sliding notification height
Reduce grass density on Arcadia - Mission 03
Change ground texture to sand dunes on Arcadia - Mission 03
Source
Changelog.gg summarizes and formats this update. How we read updates.
