In this update4
Full notes
Full We Are the Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
We Are the Universe changes
Full Game Build v0.1.171
Demo Build v0.1.172
RAGE Mechanics are Back
Several fixes and improvements later, rage mechanics are back in the game.
What is RAGE you ask?
There are 3 enemy sizes - small, medium and large.
Small enemies require 1 tower block of space, medium requires 2, and large enemies require 3 (a full grid square).
If an enemy doesn't have a path to your rover they will enter a rage which allows them to attack your nearest structure including walls, which are fragile.
Rage will subside once a path is open again.
Rage detection and warnings can be more than just a warning that you've blocked enemy paths, you can also use the rage mechanic to ping pong enemies between different paths.
Beam Turret Cascade Feedback
Beam turrets now have their cascading feedback enabled. The longer a beam turret is firing, the more the feedback will build up. This feedback amplifies beam damage up to 5x base damage (after upgrades).
A fully upgraded beam turret can be devastating, but be careful as they require a lot of power.
New Wall Build Piece - Single Corner
This new wall allows you to build diagonal channels in your maze and fill in small gaps. It has the same stats as other single block walls.
Full Changes Notes
Rage Mechanics are enabled again
Beam turrets now do increasing damage up to 5x while the beam remains firing. Resets if the beam stops.
Add new wall - single block edge corner
Turrets are now limited to 90 degree rotation when being placed
Improve scene transitions when exiting missions
Fix bug with enemies not wandering correctly after player defeat
Fix bug beam turrets not doing damage
Fix bug for drones if they were upgrading while player base is destroyed
Rebuild navmesh with higher resolution on all levels to improve pathing for all units
Hide game logo on in-game pause menu
Fix selected unit orders panel showing wrong orders for mech
Fix some unit details not showing correct values on unit purchase screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
