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Steam News4 May 20251y ago

Time Flow and Bug Fixes

Something I've been wanting to add for a while is time "snapping" where the time day system is naturally progressing until key points in the day, but stops until you choose to progress to the next time.

Full notes

Full Wasteland Kitchen update

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What changed

0 fixes1 addition0 changes0 removals
  • Events
addedSomething I've been wanting to add for a while is time "snapping" where the time day system is naturally progressing until key points in the day, but stops until you choose to progress to the next time. For example, you wake up and can do whatever until midday, but time stops until you start cooking. This all allows for time and scripted events to be more predictable to the player (and for me to test).

Wasteland Kitchen changes

addedSomething I've been wanting to add for a while is time "snapping" where the time day system is naturally progressing until key points in the day, but stops until you choose to progress to the next time. For example, you wake up and can do whatever until midday, but time stops until you start cooking. This all allows for time and scripted events to be more predictable to the player (and for me to test).

Something I've been wanting to add for a while is time "snapping" where the time day system is naturally progressing until key points in the day, but stops until you choose to progress to the next time. For example, you wake up and can do whatever until midday, but time stops until you start cooking. This all allows for time and scripted events to be more predictable to the player (and for me to test).

Patch Notes:

  • Time "Snapping"
  • Skewers aren't weird
  • Bowl recipes work again
  • More random bug fixes based on feedback

Source

Steam News / 4 May 2025

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