What changed
0 fixes3 additions6 changes0 removals
changedArrows and bolts will now automatically transform into a quiver if there are 10 stacked in a single tile (ammo collision script). Contacting the black market now requires there to be at least 5 friendly characters on the same map, plus some other minor fixes. Mostly just adding assets for Chapter 6.
changedHere's a video of some Necromancy in Ch.6 (previously implemented). I wanted to show off the "Army of the Dead" spell, but most of the corpses kept exploding because the party was doing too much damage, so I stuck with the single "Animate Corpse" spell for now.
changedArrows + Bolts will now convert to quivers if more than 10 are stacked on same tile.
addedNew script boolean: "if_objStack" to check for multiple objects of same name on same tile.
changedScript command "objDelete" will now delete objects on same tile if delete count is greater than 1.
changedContacting black market with Streetwise ability now requires at least 5 friendly characters on map.
Warlordocracy changes
changedArrows and bolts will now automatically transform into a quiver if there are 10 stacked in a single tile (ammo collision script). Contacting the black market now requires there to be at least 5 friendly characters on the same map, plus some other minor fixes. Mostly just adding assets for Chapter 6.
changedHere's a video of some Necromancy in Ch.6 (previously implemented). I wanted to show off the "Army of the Dead" spell, but most of the corpses kept exploding because the party was doing too much damage, so I stuck with the single "Animate Corpse" spell for now.
changedArrows + Bolts will now convert to quivers if more than 10 are stacked on same tile.
addedNew script boolean: "if_objStack" to check for multiple objects of same name on same tile.
changedScript command "objDelete" will now delete objects on same tile if delete count is greater than 1.
Arrows and bolts will now automatically transform into a quiver if there are 10 stacked in a single tile (ammo collision script). Contacting the black market now requires there to be at least 5 friendly characters on the same map, plus some other minor fixes. Mostly just adding assets for Chapter 6.
Here's a video of some Necromancy in Ch.6 (previously implemented). I wanted to show off the "Army of the Dead" spell, but most of the corpses kept exploding because the party was doing too much damage, so I stuck with the single "Animate Corpse" spell for now.
[dynamiclink href="https://www.youtube.com/watch?v=stJbww7Rz1k"]
I should have the Alpha for Ch.6 up on Patreon in a few days.
Patreon: https://www.patreon.com/c/lcsoftware
Complete list of changes:
-Arrows + Bolts will now convert to quivers if more than 10 are stacked on same tile.
-New script boolean: "if_objStack" to check for multiple objects of same name on same tile.
-Script command "objDelete" will now delete objects on same tile if delete count is greater than 1.
-Contacting black market with Streetwise ability now requires at least 5 friendly characters on map.
-New ability notification dialogue now shows ability icon.
-Added more objects, sprites, and tiles for Ch.6.
-Updated all manuals.