Update log
Full Warlordocracy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Balance
- Gameplay
Arrows and bolts will now automatically transform into a quiver if there are 10 stacked in a single tile (ammo collision script). Contacting the black market now requires there to be at least 5 friendly characters on the same map, plus some other minor fixes. Mostly just adding assets for Chapter 6.
Here's a video of some Necromancy in Ch.6 (previously implemented). I wanted to show off the "Army of the Dead" spell, but most of the corpses kept exploding because the party was doing too much damage, so I stuck with the single "Animate Corpse" spell for now.
[dynamiclink href="https://www.youtube.com/watch?v=stJbww7Rz1k"]
I should have the Alpha for Ch.6 up on Patreon in a few days.
Patreon: https://www.patreon.com/c/lcsoftware
Complete list of changes:
-Arrows + Bolts will now convert to quivers if more than 10 are stacked on same tile.
-New script boolean: "if_objStack" to check for multiple objects of same name on same tile.
-Script command "objDelete" will now delete objects on same tile if delete count is greater than 1.
-Contacting black market with Streetwise ability now requires at least 5 friendly characters on map.
-New ability notification dialogue now shows ability icon.
-Added more objects, sprites, and tiles for Ch.6.
-Updated all manuals.
Source
