Full notes
Full Warcube update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Compatibility
- Gameplay
- Fixes
- Balance
Warcube changes
TL;DR GIFLOG
New World Map
I know, you're probably sick of seeing new world maps ;) but let me tell you! After countless sketches, book raiding and 146 chrome tabs later... I present to you what I believe is a MUCH better map for the world of Warcube! :D What it also means is that some of the other factions will ultimately have to have their own islands in the future. But after lots of research I've found this is probably the best option. Not only is it more realistic, but it also helps with being able to really solidify faction culture and consolidate the game a little more :) Definitely let me know what you think about it!
**YOU WILL PROBABLY HAVE TO RESET YOUR MAP UNITS, PRESS ESCAPE ON THE MAP, CLICK THE DEBUG MENU, THEN RESET MAP UNITS**
Beta Feedback Info!
If you're not sure how to enable Beta Location mode, check it out HERE! and be sure to send me feedback either through the feedback towers, on DISCORD or via the online feedback form here! Apart from the new map, there's quite a few other fun things in the works :D I'm almost ready to have people start testing out Old Home Castle (siege) as well as a new Squad menu :) it should hopefully change the way the game is played a bit in a new and exciting way :D ***MAC BUILD IS USUALLY A DAY LATE, MESSAGE ME IF IT'S LATER THAN THAT***
0.2.5v1 - 07/06/2018
-----
Rally Point
From the tactics menu (~) you can now set a rally point for you reinforcements :)
New Warling Houses
I've been working on some new Warling styled houses, first creating a big kit to pull from :) check out some of the works in progress from Old Home Castle! Let me know what you think!
And from the top of Old Home Castle ;D
Mo0r improvements
Versioning, updated my silly versioning to something that makes more sense! :P
AI, units now detect other enemy units when they walk into range, even if they were focusing on a different one originally.
Quite a few other things that I forgot to document :/
LVL, Rebelwood, fixed door not turning on interior.
LVL, Jerrys Gate, first enemy waves have lower health @Wolfgrim1
LVL, Mac the Merchant, updated text display in actual selling location.
Quite a few other things that I forgot to document :/
DEBUG
MAP - can reset individual locations from within the location menu now.
MAP - tap 'H' to get a readout of all your props current states and locations!
MAP/LEVEL - press "/" to bring up the debug menu.
Press '*' on the the keypad to bring up a level input list. I'll post their keys soon.
MAP, army units clip through map.
CAM, clipping with tall structures + buildings.
Arena Mode under construction again
razzledazzle
Check out the #Latest-Update-Discussion on Discord and let me know what you think!
--> discord.gg/Warcube
Bottom Paragraph!
Happy Canada and America Independence days to everyone in this area of the world, and for everyone else, I hope
Source
Changelog.gg summarizes and formats this update. How we read updates.
