Full notes
Full Warbox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Performance
- Fixes
Warbox changes
Still solving issues related to game size and the packaging process. Please bear with me.
Humvee was added to military airport for testing purposes. Vehicles will be here soon, this is just the first working version.
NEW CONTENT
Added Objective Markers
Escape Scenario now has an objective
Neck shots are back
New Audio
New BAR audio
New G43 audio
New G18 audio
New Kar98K audio
New ASVAL audio
Added SVD
Added Deagle Pistol
British_02 Voice Lines
NEW CHANGES
Most maps revisited and updated
Thompson now uses AK 3rd person poses (PLACEHOLDER)
FP movement animations additive blended with reload animations
Preset Factions Improved voice randomization
Reworked HUD display for health status
Adjusted injury values to make characters tank less bullets and get injured faster
Limited dismemberment to slice above the calf and forearms for a better look
More environmental stains from dismemberment
AI stick to cover a lot more often
AI will prioritize reloading and healing when in cover
OPTIMIZATION
Reduced EQS calls for AI behavior when taking cover
BUGFIXES
Fixed A few animation issues with Mortar
Fixed M18 Smoke not attaching to hand
Fixed character animations prone constant stepping
Fixed character animations bending at the knees very low
Dismembered limbs can now collide with other physics bodies
Fixed Dismembered Limb metallic body part issues
Fixed Player third person reload animation
Fixed Automatic weapons still firing when dropped
Source
Changelog.gg summarizes and formats this update. How we read updates.
