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Steam News2 April 20233y ago

Warbox 0.0.3.7

UNREAL ENGINE 5.1 UPDATE You will now notice more stability in the physics engine, and better shadows.

In this update5

Full notes

Full Warbox update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes18 additions10 changes1 removal
  • Performance
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedUNREAL ENGINE 5.1 UPDATEYou will now notice more stability in the physics engine, and better shadows.
addedKNOWN ISSUESMultilayer Wounds for clothing (This is due to the new runtime merge optimization)
addedCOSMETICAdded 6B47
addedCOSMETICAdded 6B47 Covered
addedCOSMETICAdded 6B43 with Rig
addedCOSMETICAdded 6B43 with Rig Full Load

Warbox changes

changedYou will now notice more stability in the physics engine, and better shadows.
addedMultilayer Wounds for clothing (This is due to the new runtime merge optimization)
addedAdded 6B47
addedAdded 6B47 Covered
addedAdded 6B43 with Rig

UNREAL ENGINE 5.1 UPDATE

You will now notice more stability in the physics engine, and better shadows.

KNOWN ISSUES

  • Ragdoll sometimes has seizures

  • Multilayer Wounds for clothing (This is due to the new runtime merge optimization)

  • Medical System

  • Scenarios

NEW CONTENT

COSMETIC

  • Added 6B47

  • Added 6B47 Covered

  • Added 6B43 with Rig

  • Added 6B43 with Rig Full Load

GAMEPLAY

  • Added Preset faction for sandbox BlackMeadowPMC

  • Added Preset faction for sandbox RedThornPMC

  • Added 81mm Mortar (Use sandbox spawn menu)

  • Added First iteration of FP Leaning

  • Added Limb Flinging Dismemberment

  • Added Limb bleeding blood pools

  • Added Blood around amputation points

UI

  • Added Keybinds (WORK IN PROGRESS)

VFX

  • Added mortar concrete explosion vfx

WEAPONS

  • Added AKM

  • Added 3 different AKM Sights

  • Added Remington870

NEW CHANGES

  • Temporarily removed flag poles (Objectives still work)

  • Improved Third Person Crosshair

  • Improved blood splatter spawning from bullet hits

  • Improved smoke artillery impact sfx

  • Improved concrete grenade explosion vfx

  • Adjusted dismemberment damage

  • Increased Gun Run damage

  • Improved Combat Shirt long sleeve geometry

  • Adjusted rifle holster position to reduce clipping

BUGFIXES

  • Fixed AI issue where they'd just stand around during a firefight started

  • Fixed some scenarios and challenges where AI don't have weapons

  • Fixed throwable weapons breaking when picking up

  • Fixed FP view height when crouched or prone

  • Fixed bug where customization system forced use of headgear

  • Fixed bug where you could hear command artillery incomming SFX everywhere

  • Fixed bug where switching between FP and TP view would break while ragdolled

  • Fixed bug where player could pickup weapons when ragdolled

  • Fixed customization menu font visibility

  • Fixed combat shirt rolled menu item duplicate

  • Fixed Injured animations (WORK IN PROGRESS)

  • Fixed ADS zoom in issue

OPTIMIZATION

  • Added New runtime mesh merge system (Significantly reduced draw calls) = UP TO ALMOST 10 FPS INCREASE

  • Deleted a few unused materials

Source

Steam News / 2 April 2023

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