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Steam News28 April 20262mo ago

🛠️ War of Banners Dev Note #11: Balance Adjustments & Stabilization

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In this update7

Full notes

Full War of Banners update

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What changed

10 fixes3 additions14 changes0 removals
  • Gameplay
  • Balance
  • Fixes
added📢 Haven't added WOB to your Wishlist yet?By adding us to your Wishlist , you'll be the first to receive all the latest news and patch notes.
added📢 Haven't added WOB to your Wishlist yet?Add us to your Wishlist now and join us on our journey as WOB grows!
changed📢 Haven't added WOB to your Wishlist yet?First and foremost, we would like to express our deepest gratitude to all the players who have played our game and shared their valuable feedback. We have carefully reviewed each and every piece of advice you’ve sent, and this update focuses on improving balance and addressing instabilities based on that feedback.
changed📢 Haven't added WOB to your Wishlist yet?We have prepared this update to enhance the overall gameplay experience by refining management difficulty and combat balance. We will continue to listen to your voices and show you our progress.
changedEconomy & MaintenanceOverall equipment prices and maintenance costs have been lowered, with options adjusted accordingly.
changedEconomy & MaintenanceThe daily wages for hired Company members have been adjusted.

War of Banners changes

addedBy adding us to your Wishlist , you'll be the first to receive all the latest news and patch notes.
addedAdd us to your Wishlist now and join us on our journey as WOB grows!
changedFirst and foremost, we would like to express our deepest gratitude to all the players who have played our game and shared their valuable feedback. We have carefully reviewed each and every piece of advice you’ve sent, and this update focuses on improving balance and addressing instabilities based on that feedback.
changedWe have prepared this update to enhance the overall gameplay experience by refining management difficulty and combat balance. We will continue to listen to your voices and show you our progress.
changedOverall equipment prices and maintenance costs have been lowered, with options adjusted accordingly.

📢 Haven't added WOB to your Wishlist yet?

By adding us to your Wishlist, you'll be the first to receive all the latest news and patch notes.

Every single click means the world to us. 👉👈

Add us to your Wishlist now and join us on our journey as WOB grows!

Hello, this is the WOB Development Team.

First and foremost, we would like to express our deepest gratitude to all the players who have played our game and shared their valuable feedback. We have carefully reviewed each and every piece of advice you’ve sent, and this update focuses on improving balance and addressing instabilities based on that feedback.

We have prepared this update to enhance the overall gameplay experience by refining management difficulty and combat balance. We will continue to listen to your voices and show you our progress.

The detailed patch notes are as follows:

Economy & Maintenance

  • Overall equipment prices and maintenance costs have been lowered, with options adjusted accordingly.

  • The daily wages for hired Company members have been adjusted.

  • Fixed an issue where daily wages did not increase according to character level.

  • Reduced the price of injury treatment from Healers.

Equipment & Items

  • Lowered the armor damage of Polearms.

  • Mitigated the accuracy penalty attached to helmets.

  • Fixed an issue where accessory-type equipment, such as 'crowns', caused 'Tetanus'.

  • Adjusted the quantity of arrows and throwing weapons to vary by type.

  • Increased the charge damage gained from Barding and horses.

Combat & Skills

  • Reduced ZOC attack accuracy by 10 and fixed an issue where ZOC attacks incorrectly gained back-attack accuracy bonuses.

  • Decreased the accuracy of Siege Engines skills while significantly reducing their Fatigue cost.

  • Increased the range of the 'Swap' skill and lowered its Fatigue cost.

  • Distances moved via 'Cavalry Charge' are now included in the 'Run-up' count.

  • Added a usage penalty to the Retreat skill available for short bows and throwing weapons to prevent indefinite use.

  • Fixed an issue where ranged parrying was incorrectly affected by the Damage of 'Sling Pouches'.

Character & Growth

  • Revised initial stats and polished additional bonus stats for each class.

  • Identical options will no longer appear during stat increases upon leveling up.

  • Fixed an issue where the 'Damaged Brain' permanent injury could be applied multiple times.

Miscellaneous Fixes

  • Overhauled general AI logic.

  • Adjusted the spawn levels and combat power of bandits and other enemies to be more appropriate.

  • Mitigated situations where a Game Over could occur on the first turn without any opportunity to respond.

  • Fixed an issue where other participants' HP remained full during Arena matches.

  • Fixed a bug where injuries were not being treated even after paying the Healer.

  • Fixed bugs related to equipment slots occurring during save/load.

Closing

If you encounter any issues while running the game, please let us know via Discord or the community, and we will check them as quickly as possible. Thank you.

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Source

Steam News / 28 April 2026

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