In this update5
Full notes
Full War of Banners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
War of Banners changes
In this hotfix, we have focused on balancing the gameplay and reinforcing key features to enhance the overall experience.
Additionally, we have addressed critical bugs that hindered progression to ensure a smoother and more seamless environment for all players.
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▣ Balance Adjustments
Increased base movement speed in the World
Accuracy-related base stats increased by 5
Cavalry Rush accuracy increased by 10
Charge damage bonus for all horses increased by 5
Slightly alleviated penalties incurred while mounted
Reduced prices for Medium-sized or larger supplies and food
Reduced costs for repair and healing interactions
Reduced the amount of repair and healing provided by supplies
▣ Improvements & System
Added sound effects for acquiring currency
Added sound effects for equipping items
Refined and enhanced Jousting AI logic
Improved precision of AI field-of-vision (FOV) logic
▣ Bug Fixes
Fixed an issue where progress in Archery Contests was blocked
Fixed a bug where items would occasionally disappear when dragged to the inventory
Fixed a bug where injuries were not being treated during healing interactions
Fixed an issue where mouse key guide icons in world tooltips were displayed incorrectly
Changed Fog of War behavior so that enemies outside the field of vision no longer display Zone of Control (ZOC) tiles
Closing
If you encounter any issues while running the game, please let us know via Discord or the community, and we will check them as quickly as possible. Thank you.
Play WAR OF BANNERS Demo on Steam Join the Official Discord Community
Source
Changelog.gg summarizes and formats this update. How we read updates.
