Full notes
Full Wall Brawl update
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What changed
- Gameplay
- UI and audio
- Balance
- Store
- Maps
🎭 New Playable Female Characters
A full set of female character models has been added, complete with:
Unique animations
New voice sets
Updated armor visuals
Expanded customization options
Skin tone options for both male and female characters
This addition strengthens the foundation for broader cosmetic options moving forward
🔊 Proximity Voice Chat
Wall Brawl now supports proximity‑based voice chat, adding a new layer of coordination and tension to every fight.
Hear teammates and nearby enemies based on distance and direction
A small speaker icon appears above players who are talking
New audio settings let you enable/disable voice chat or adjust levels
Proximity chat brings battles to life, making raids, ambushes, and last‑stand defenses feel more dynamic and personal.
🗺️ Two New 4v4 Maps
To better support different player counts, we’ve added two smaller, focused maps designed for:
4v4 team battles
Faster engagements
Clearer objectives
Shorter match times
These maps offer a tighter, more competitive experience compared to the large 8‑team battlegrounds.
💥 New Ability — Stun Grenade (Marksman Armor)
Marksman armor now includes a Stun Grenade:
Stuns enemies caught in the blast
Launches allies upward, enabling creative mobility plays
Opens up new teamfight and traversal strategies
This adds a fun, high‑skill utility option to the Marksman kit.
⚔️ Combat & Balance Adjustments
Slight increase to base HP and plate armor values
Time‑to‑kill remains fast, but with a bit more room for counterplay
Combat pacing should feel more readable and less swingy
🏰 Building Improvements
Wall Towers now automatically generate a ramp for easier climbing
No need to manually build ramps just to reach the top of your own castle
Improves flow during sieges and base defense
Source
Changelog.gg summarizes and formats this update. How we read updates.
