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Steam News9 April 20262mo ago

WallBrawl – Patch Notes (1.15.80)

🛠️ General Gameplay Resource Collection Update Resources from Supply Outposts and world Supply Drops now go entirely to the collecting player instead of being split among teammates.

Full notes

Full Wall Brawl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions15 changes2 removals
  • Gameplay
  • Store
  • Balance
  • Performance
  • Server
  • Fixes
changed🛠️ General GameplayResource Collection Update Resources from Supply Outposts and world Supply Drops now go entirely to the collecting player instead of being split among teammates.
added🛠️ General GameplayDead Player Purchasing (New Feature) Players can now make purchases while dead or waiting to respawn, as long as their team owns a non‑destroyed Barracks, Range, or Mage Tower. Purchases apply on the next respawn.
added🛠️ General GameplayGlobal Gold Income (New Mechanic) All players now passively earn 10 gold every 5 seconds throughout the match.
changed🛠️ General GameplayBuilding Mode Quality‑of‑Life Attempting actions that building mode disallows will now automatically exit building mode, instead of blocking the action.
changed🛠️ General GameplayStone Wall Teleport Adjustment Standing on a newly placed stone wall brick now teleports the player 200 units upward (instead of 2000), preventing fall‑damage launches.
changed🛠️ General GameplayWeapon Auto‑Unsheathe Weapons now automatically unsheathe when performing actions that require them.
Barracks Talent – Unto the Breach Charge damage150%120%Barracks Talent – Unto the Breach Charge damage decreased, nerfBarracks Talent – Heavy Metal Armor bonus30%12%Barracks Talent – Heavy Metal Armor bonus decreased, nerf

🛠️ General Gameplay

  • Resource Collection Update Resources from Supply Outposts and world Supply Drops now go entirely to the collecting player instead of being split among teammates.

  • Dead Player Purchasing (New Feature) Players can now make purchases while dead or waiting to respawn, as long as their team owns a non‑destroyed Barracks, Range, or Mage Tower. Purchases apply on the next respawn.

  • Global Gold Income (New Mechanic) All players now passively earn 10 gold every 5 seconds throughout the match.

  • Building Mode Quality‑of‑Life Attempting actions that building mode disallows will now automatically exit building mode, instead of blocking the action.

  • Stone Wall Teleport Adjustment Standing on a newly placed stone wall brick now teleports the player 200 units upward (instead of 2000), preventing fall‑damage launches.

  • Weapon Auto‑Unsheathe Weapons now automatically unsheathe when performing actions that require them.

⚔️ Combat Balance

  • Shadow Damage Adjustment Shadow damage now restores substantially less Energy and Mana. Health restoration remains unchanged.

  • Melee Weapon Damage Reduction Damage for one‑handed and two‑handed swords, axes, and maces reduced by approximately 25%.

  • Barracks Talent – Unto the Breach Charge damage reduced from 150% → 120%.

  • Barracks Talent – Heavy Metal Armor bonus reduced from 30% → 12%.

  • Barracks Talent – Enrage Move speed bonus removed. Now adds +232 Attack Damage for 6 seconds. Energy restore effect remains the same.

  • Plate Armor (Barracks) Plate armor health and armor values reduced by ~50%.

  • Range Talent – Acrobatics Removed Mega-Jump.

🏹 Weapons

  • Bow & Musket Damage Increase Base damage increased by ~150.

  • Fire Staff (Starter Weapon) Damage (at Full‑charge) increased by 100.

💣 Items & Explosives

  • Black Powder Bomb Removed Replaced with the Wither Bomb, which:

  • Explodes on impact

  • Deals Shadow damage

  • Damages stone structures like other bombs

  • Cannonball & Grenade Networking Rework Projectile movement for cannonballs and all grenade types has been rebuilt for smoother networking and reduced lag.

🧱 Networking & Performance

  • Projectile Replication Improvements Cannonballs and grenades now behave more consistently across clients, reducing perceived lag and desync.

  • Stone Brick Improvements Significant performance optimizations to brick behavior, reducing server strain.

🛠️ Bug Fixes

  • Lobby Invite Fix Fixed an issue causing players to return to the main menu after accepting a lobby invite.

  • Wall of Fame Fix Resolved a bug preventing end‑game stats from being recorded to the Wall of Fame. Wall of Fame has been reset.

  • Server Connection Fix Resolved rarely occurring bug causing server connection string to become malformed resulting in connection failure

Source

Steam News / 9 April 2026

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