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Steam News19 April 20179y ago

Update 2.0 - Patch Notes

Hey folks, we have released Update 2.0, which includes several important Quality of Life improvements in addition to the brand new game mode Invasion.

Full notes

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Repeated intro

Hey folks, we have released Update 2.0, which includes several important Quality of Life improvements in addition to the brand new game mode Invasion. Each game mode now has its own checkpoint, which gets updated between each wave. Therefore it is now possible to quit a session to continue it at a later time. However, if the player loses a session, the related save game gets reset. In addition, a handle has been added to the platform console to adjust its transform. We hope you enjoy the new game mode and look forward to your feedback. Patch Notes:

What changed

1 fix10 additions9 changes1 removal
  • Gameplay
  • Maps
  • Performance
  • Fixes
  • UI and audio
addedHey folks, we have released Update 2.0, which includes several important Quality of Life improvements in addition to the brand new game mode Invasion . Each game mode now has its own checkpoint, which gets updated between each wave. Therefore it is now possible to quit a session to continue it at a later time. However, if the player loses a session, the related save game gets reset. In addition, a handle has been added to the platform console to adjust its transform. We hope you enjoy the new game mode and look forward to your feedback. Patch Notes:
addedadded the new game mode Invasion
addedadded new achievements for Invasion
addedadded Invasion to the mode selection in main menu
addedadded separate high score for Invasion
changedoverhauled main menu visuals

added the new game mode Invasion

added new achievements for Invasion

added Invasion to the mode selection in main menu

added separate high score for Invasion

restructured main menu

overhauled main menu visuals

added a handle to the platform console to manually adjust its height and alignment

added the functionality to quit and continue a game session between stages

added a new dynamic beam effect as connection between platform and consoles

improved Dragon turn animation

improved Dragon AI

overhauled grass meshes and shader

improved Mushroom shader

improved Dragon shader

improved Spider shader

improved input teaching in tutorial

added additional effects for picking up power ups

replaced the exit portal in tutorial with exit console teaching

Dragons in the tutorial can no longer kill the player

fixed a bug that caused the tutorial to break

added feedback sound to spider jump

rebalanced the volume of several feedback sounds

Source

Steam News / 19 April 2017

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