In this update2
Full notes
Full VonGarland Castle : Beyond Blood update
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What changed
- Gameplay
- Maps
- UI and audio
- Store
- Fixes
VonGarland Castle : Beyond Blood changes
Hi all!
got some stuff in the new build
*you can now fully map player controls, hopefully this will help for folks using KBM who want full control over their layouts :) all in menu controls have been switched to
Control(A button)
Alt(B button)
Shift(X button)
Spacebar(Y button)
from what I read on the internets this is on of the most standard layouts, so hope that works for when you are in menus. if anyone has thoughts on this layout feel free to post in the comments.
also added lots of on screen displays, pause menu has button details now.
HUD has new icons for settings/pause menu
been testing and fixing it all over the last 48 hours, I think it is mostly solidly working, but if you find jank & bugs let me know in the community
*Bloom now turns off in settings and shop menu to match with pause menu.
*added awesome new mines music to the mine areas thanks to the great Fredrik Rojas
*fixed small keys bug so you don't lose them on pick up if you already have one in inventory
*I think I fixed Steve lines triggering incorrectly near town hall.
*spiced up first back and forth area with the shack
*added the chainsaw, the inventory icon isn't working, will be fixed in next update
Thanks everyone for playing and the support!
as always if you know other survival horror fans let'em know to check it out :)
More soon
Thanks for playing!
-Ash
Monster Robot Studios
-Games for Humans-
Source
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