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Steam News15 September 20259mo ago

First chunk of game coming Sep 25th

Here we gooooo! The first chunk of the game will be coming to early access on Sep 25th. Hopefully you'll all check it out and leave feedback.

In this update1

Full notes

Full VonGarland Castle : Beyond Blood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHere we gooooo!It is currently taking me around 2ish hours to test play through it, so there is a good amount of game/puzzles/enemies & bosses. but I definitely want to get people's feedback and then fine-tune the crap out of this section. Once that is done, I will add in the second half of the game. I am pretty far along with that half as well, but I think for the sake of getting feedback, it will be better to do it in two parts like this so I can focus in rather than getting feedback for the entire thing right out of the gate.
addedHere we gooooo!I added a new area that is between the funicular and the Wolfer-X battle, an extra boss, and a puzzle.
addedHere we gooooo!Basically, there is a lot of new stuff that I'd love to get players' thoughts on and see where I should make adjustments.
changedHere we gooooo!If you have a chance to pick the game up and try it out and post thoughts in the community, that is much appreciated; the more feedback I can get, the better.
changedHere we gooooo!(I am also hoping if I get enough sales I will be able to hire a few voice actors to get more lines professionally done; otherwise, we are just going to have to live with my awful voice acting and voice-changing effects lol.)

VonGarland Castle : Beyond Blood changes

addedIt is currently taking me around 2ish hours to test play through it, so there is a good amount of game/puzzles/enemies & bosses. but I definitely want to get people's feedback and then fine-tune the crap out of this section. Once that is done, I will add in the second half of the game. I am pretty far along with that half as well, but I think for the sake of getting feedback, it will be better to do it in two parts like this so I can focus in rather than getting feedback for the entire thing right out of the gate.
addedI added a new area that is between the funicular and the Wolfer-X battle, an extra boss, and a puzzle.
addedBasically, there is a lot of new stuff that I'd love to get players' thoughts on and see where I should make adjustments.
changedIf you have a chance to pick the game up and try it out and post thoughts in the community, that is much appreciated; the more feedback I can get, the better.
changed(I am also hoping if I get enough sales I will be able to hire a few voice actors to get more lines professionally done; otherwise, we are just going to have to live with my awful voice acting and voice-changing effects lol.)

Here we gooooo!

The first chunk of the game will be coming to early access on Sep 25th.

Hopefully you'll all check it out and leave feedback.

It is currently taking me around 2ish hours to test play through it, so there is a good amount of game/puzzles/enemies & bosses. but I definitely want to get people's feedback and then fine-tune the crap out of this section. Once that is done, I will add in the second half of the game. I am pretty far along with that half as well, but I think for the sake of getting feedback, it will be better to do it in two parts like this so I can focus in rather than getting feedback for the entire thing right out of the gate.

some things about the build that's coming.

I added a new area that is between the funicular and the Wolfer-X battle, an extra boss, and a puzzle.

The split choice of fighting or not fighting the wolfer changes the path you take / NPCs you encounter.

By the end of this build, you will be able to unlock the alchemy whip and some of the vamp powers.

Basically, there is a lot of new stuff that I'd love to get players' thoughts on and see where I should make adjustments.

If you have a chance to pick the game up and try it out and post thoughts in the community, that is much appreciated; the more feedback I can get, the better.

(I am also hoping if I get enough sales I will be able to hire a few voice actors to get more lines professionally done; otherwise, we are just going to have to live with my awful voice acting and voice-changing effects lol.)

as always if you haven't already please wishlist and follow!

Thanks

-Ash

Source

Steam News / 15 September 2025

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