Update history
Latest Void Blitzing updates
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- Void Blitzing
Update 1.2.0.0
Changes/Features: Weapon sounds will now change pitch gradually, becoming higher as the recoil deviation or maximum temperature increases. Bug Fixes: There was a bug related to projectile collisions with certain obstacl…
Patch notes2 changesFixBalance - Void Blitzing
Roadmap 2024-2025: Exciting New Features Coming Soon
Hey pilots! I know it has been a while since the last update. Life has been quite busy with various changes and other projects, leaving me with little free time to work on Void Blitzing as much as I’d like. However, now…
Event4 changesGameplayBalance - Void Blitzing
Update 1.1.0.3
Features: In levels without hazardous events, the gate will automatically alert the enemies if their number is too low and the player is close enough. A screen has been added to the gate to show the number of enemies at…
Patch notes2 changesGameplayMaps - Void Blitzing
Update 1.1.0.1
Changes/Features: Adjustments to the Tank variant description text. Ricochet sound effect (Tank variant passive ability) volume increased. Bug Fixes: There was a bug on the map saving that sometimes caused the links bet…
Patch notes2 changesFixUI/audio - Void Blitzing
Update 1.1 Branching Map
Changes/Features: Branching system has been fully implemented, after each level you will see a map with multiple paths to choose from, so you can decide what challenges or rewards you want to encounter or avoid on your…
Patch notes4 changesMapsBalance - Void Blitzing
Update 1.0.7.5
Changes/Features: The shield energy level now regenerates over time instead of going back to a 100. When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over. 3 Alert levels ha…
Patch notes4 changesBalanceGameplay - Void Blitzing
How Branching Paths Will Change the Way You Play Void Blitzing!
Hello everyone! I have some exciting news to share with you today. I’m working on a new feature for Void Blitzing that will add more variety and challenge to your gameplay: branching paths! Branching paths will let you…
Event4 changesMapsGameplay - Void Blitzing
Update 1.0.7.2
Hotfix: When switching to fullscreen before the main menu, the resolution wouldn't be resized.
Patch notes - Void Blitzing
Update 1.0.7.1
Features/Changes: Dynamic music now takes into account both the level and the ammount of enemies, before only enemies close enough would influence the music. Balance Changes: Improvements to sniper trajectory prediction…
Patch notes3 changesBalance - Void Blitzing
Update 1.0.7.0
Difficulty Balance Patch: Changes to bullet speeds. Turning speed for several enemy ships has been increased. Gatling turret added to "battleship" boss. Trajectory prediction added to advanced drones and fighter.
Patch notes4 changesBalance - Void Blitzing
Update 1.0.6.8
Changes/Features: "Battleship boss" will now turn to face the player with the main turret. "Guard" ship can now alert drone ships, except for repair drones. New enemy missile variant and behaviour. Enemy missile speed h…
Event8 changesFixGameplay - Void Blitzing
Update 1.0.6.5
Changes/Features: Turret and laser turret icons in the upgrade menu are now highlited when browsing through any of their stats. A new camera to show the first boss has been added. The angle and position of the player ar…
Event6 changesFixGameplay - Void Blitzing
Update 1.0.6.4
Changes/Features: There is now a new movement system called "arcade" which is selected by default, you will be able to switch to the old system now called "simulator" on the options menu after beating lvl4. A screen sha…
Patch notes5 changesGameplayBalance - Void Blitzing
Update 1.0.5.4
Bug Fixes: A bug affecting the game execution speed on monitors with high refresh rate has been fixed. "Rammer" used to stay in place if it had to chase the player but there wasn't a clear path, now it should try to get…
Patch notes6 changesFixGameplay - Void Blitzing
Hotfix 1.0.5.2
When playing on windowed mode, now the window will be resizable. Fixed a bug on the event generator, sometimes if there was an outpost it wouldn't take its position into consideration, which could lead to the event bein…
Event2 changesFix - Void Blitzing
Update 1.0.5.1
Changes/Features: Generators now have a chance to spawn an energy cell when they are destroyed. New tip on the tutorial screen regarding the previous change. Laser aiming angle has been increased. Collision damage again…
Patch notes4 changesGameplayBalance


