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Steam News29 April 20233y ago

Update 1.0.7.5

Changes/Features: The shield energy level now regenerates over time instead of going back to a 100. When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over.

Full notes

Full Void Blitzing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Balance
  • Events
  • Gameplay
changedChanges/Features:When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over.
addedChanges/Features:3 Alert levels have been added to gate hacking:
changedChanges/Features:First level, will alert the enemies.
changedChanges/Features:Second level will spawn a "Guard" ship.
changedBranching progress:As some of you may know, I am working on a branching system for the game and I am happy to report that the path generation is working and with multiple branches. I expect to have a basic version ready for testing by next week. Stay tuned for more details and thank you for your support!

Changes/Features:

  • The shield energy level now regenerates over time instead of going back to a 100.

  • When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over.

  • 3 Alert levels have been added to gate hacking:

  • -First level, will alert the enemies.

  • -Second level will spawn a "Guard" ship.

  • -Third level will block the hacking.

Branching progress:

As some of you may know, I am working on a branching system for the game and I am happy to report that the path generation is working and with multiple branches. I expect to have a basic version ready for testing by next week. Stay tuned for more details and thank you for your support!

Source

Steam News / 29 April 2023

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