Full notes
Full Void Blitzing update
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What changed
- Balance
- Events
- Gameplay
Changes/Features:
The shield energy level now regenerates over time instead of going back to a 100.
When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over.
3 Alert levels have been added to gate hacking:
-First level, will alert the enemies.
-Second level will spawn a "Guard" ship.
-Third level will block the hacking.
Branching progress:
As some of you may know, I am working on a branching system for the game and I am happy to report that the path generation is working and with multiple branches. I expect to have a basic version ready for testing by next week. Stay tuned for more details and thank you for your support!
Source
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