Full notes
Full Void Blitzing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
Changes/Features:
There is now a new movement system called "arcade" which is selected by default, you will be able to switch to the old system now called "simulator" on the options menu after beating lvl4.
A screen shake setting has been added to the options menu so it can be decreased.
Damage to obstacles when colliding with them has been rebalanced.
Changes to the tutorial to reflect the new movement system if selected.
Drone reaction time has been slightly decreased (they'll now react sooner).
The EMP Protection powerup now protects also against sabotage (inverted controls).
Source
Changelog.gg summarizes and formats this update. How we read updates.
