In this update2
Full notes
Full Vivid World update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- UI and audio
- Fixes
- Events
- Gameplay
Vivid World changes
This update focuses on improving controls and fixing various bugs!
Changes
Changed so that Units and other elements no longer move vertically when hovered over with the cursor.
This was to prevent accidentally pressing the Upgrade button.
Bug Fixes
Fixed an issue where the skill description for the Unit “Luna” (Gold Star) was incorrect.
Fixed an issue where upgraded Units’ Symbols were not grayed out in floor rewards or the roadmap.
Adjusted the system so that when two floor reward choices appear, they are less likely to be exactly the same.
If you encounter any issues or bugs, please report them on the official Vivid World Discord!
Thank you for your continued support, and we hope you enjoy Vivid World!
Source
Changelog.gg summarizes and formats this update. How we read updates.
