HomeGamesUpdatesPricingMethodology
Steam News13 November 20257mo ago

💎Ver. 1.0.10 Update💎

Hello everyone! This update focuses on improving controls, adjusting certain bosses, and fixing various bugs! Changes When performing an Upgrade involving Metamor Amoeba, a confirmation window will now appear.

In this update2

Full notes

Full Vivid World update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

6 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedChangesWhen performing an Upgrade involving Metamor Amoeba, a confirmation window will now appear. This feature can be toggled ON/OFF in the options menu and is ON by default.
changedChangesAdjusted the positions of the Buy / Sell buttons in the jeweler’s shop and the Upgrade button on the formation screen. This makes it easier to see each Unit’s face.
changedChangesChanged the presentation when a new Unit is added: the window will no longer close automatically and will now close only after being clicked. Take your time to appreciate your new Units!
fixedBug FixesFixed an issue in Lymbos where viewing the dungeon result from Dungeon History did not display the correct Dungeon Seed.
fixedBug FixesFixed an issue where, after selecting Continue in a dungeon, the pre-continue Lose result was still recorded in Lymbos’ Dungeon History.
fixedBug FixesImplemented a fix for a rare issue where large map objects in Grotto dungeons could appear in front of the player.

Vivid World changes

changedWhen performing an Upgrade involving Metamor Amoeba, a confirmation window will now appear. This feature can be toggled ON/OFF in the options menu and is ON by default.
changedAdjusted the positions of the Buy / Sell buttons in the jeweler’s shop and the Upgrade button on the formation screen. This makes it easier to see each Unit’s face.
changedChanged the presentation when a new Unit is added: the window will no longer close automatically and will now close only after being clicked. Take your time to appreciate your new Units!
fixedFixed an issue in Lymbos where viewing the dungeon result from Dungeon History did not display the correct Dungeon Seed.
fixedFixed an issue where, after selecting Continue in a dungeon, the pre-continue Lose result was still recorded in Lymbos’ Dungeon History.

This update focuses on improving controls, adjusting certain bosses, and fixing various bugs!

Changes

  • When performing an Upgrade involving Metamor Amoeba, a confirmation window will now appear.

    This feature can be toggled ON/OFF in the options menu and is ON by default.

  • Adjusted the positions of the Buy / Sell buttons in the jeweler’s shop and the Upgrade button on the formation screen.

    This makes it easier to see each Unit’s face.

  • Changed the presentation when a new Unit is added:

    the window will no longer close automatically and will now close only after being clicked.

    Take your time to appreciate your new Units!

  • Slightly weakened the boss of "———— Day 1".

    Some details are withheld to avoid spoilers depending on play progress.

    It seems they were a bit too enthusiastic from Day 1, so we asked Vitruvius to make a few adjustments.

Bug Fixes

  • Fixed an issue in Lymbos where viewing the dungeon result from Dungeon History did not display the correct Dungeon Seed.

  • Fixed an issue where, after selecting Continue in a dungeon, the pre-continue Lose result was still recorded in Lymbos’ Dungeon History.

  • Implemented a fix for a rare issue where large map objects in Grotto dungeons could appear in front of the player.

  • Other minor issues have been fixed.

If you encounter any issues or bugs, please report them on the official Vivid World Discord!

Thank you for your continued support, and we hope you enjoy Vivid World!

Source

Steam News / 13 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.