In this update2
Full notes
Full Vivid World update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
Vivid World changes
This update focuses on improving controls and fixing various bugs!
Changes
Made partial changes to the title screen.
Something might happen once you’ve progressed far enough in the game…
Added a new tab to the Grimoire.
This tab becomes available once you’ve reached a certain point in the game.
Added a sort by rarity option to the Unit catalog filter in the Grimoire.
Bug Fixes
Implemented additional measures to further reduce cases where save data could not be loaded.
Fixed a rare issue where attempting to equip an Orb could cause the game to become unprogressable.
If you encounter any issues or bugs, please report them on the official Vivid World Discord!
Thank you for your continued support, and we hope you enjoy Vivid World!
Source
Changelog.gg summarizes and formats this update. How we read updates.
