In this update3
Full notes
Full Visseron Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Visseron Idle changes
A couple more updates covering a frustrating skill-gate bug, and a side quest that wasn't pulling its weight.
Estate and Ranch Skill Requirement Fix (v2.23.1)
This one was quietly frustrating players who prestige-reset their skills. If you leveled Animal Husbandry to 25, unlocked your Ranch structures, and then reset the skill - the upgrade requirements would re-lock even though you had already met them this rebirth. Same issue affected Estate room builds and Housing upgrades tied to skill levels. What changed:
The game now tracks your highest skill level reached this rebirth for every skill.
Housing upgrades, Estate room builds and upgrades, and Animal Ranch structure upgrades all check that peak level - not your current one.
The skill requirement badges in the Estate and Ranch pages now display your peak level so you can see the correct met/unmet status even after a prestige reset.
Existing saves are automatically updated on load - no action needed.
Side Quest Cleanup (v2.23.2)
The "Focused Training" side quest has been removed. It asked you to "start skill training sessions" - which happens automatically any time you switch tasks. It required no deliberate effort and rewarded almost nothing, making it feel like padding next to every other side quest. What changed:
"Focused Training" will no longer appear as a new side quest.
Any copies currently in progress will expire at the next regular side quest refresh (every 30 minutes) and won't be replaced.
Feedback Welcome
Found a bug or have a suggestion? The fastest way to reach me is Discord. Have fun y'all!
Discord - more closely monitored, fastest way to reach me
--Visseron Games
Source
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