Full notes
Full Vietnam War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
Vietnam War changes
Soldiers can now aim with arms in 45degree angle upwards to reduce the rotation of the whole body when firing at targets at a high angle.
Soldiers now prevented from aiming in prone position at targets at a high angle.
Player carried V.C. mortar is now able to be deployed.
Traitor updated: As player reputation rises, so does the amount of reputation loss (in a few minutes) needed to become traitor.
Player squad members now take 15% less damage from direct and indirect explosions.
M1942 Machete is now rotated correctly in player's hand.
More pre-placed destroyed vehicles and craters in DMZ region.
Special cigarette box should now work as supply, and more boxes placed.
Some structures now have more randomly activated stuff.
Option added for radio broadcast music volume.
Option added for non stop radio broadcast music (no random 6 or 12min pauses).
AFVN Radio Station in Danang AB now has option to change music track, and speakers added there and at covered storage structures.
Thank you beta testers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
