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- Victory Banner
Every Flag Counts: First Map Reveal for the Capture mode
Hello everyone! Back to regular development news posting! Game development is in full swing, and today I want to clear the fog of war a bit and introduce our first map for the Capture game mode. Your mission is to take…
Announcement7 changesMapsGameplay - Victory Banner
New Strategic Mode Interface: A Big Overview!
Hello everyone! Work on the game continues, and today I want to share the results of a major and important update—the interface of the strategic mode. The interface has become clearer, more logical, and more convenient.…
Patch notes15 changesUI/audioMaps - Victory Banner
Planning Phase: Building Fortifications
Hello everyone! Victory Banner is a strategy game inspired by real historical events and battle locations. That’s why it has space not only for fights and shootouts but also for an equally important part of any military…
Event8 changesMapsGameplay - Victory Banner
From Idea to Game: The First Chapter of the Victory Banner Story
Hello everyone! This post opens a series of publications about the game and the development process. Today I will tell you a little about how the game was created, what served as inspiration, and what future plans are.…
Event5 changesMapsGameplay - Victory Banner
Victory Banner — Discover a New WWII Real-Time Strategy
Hello, friends! Victory Banner is a dynamic real-time strategy game featuring direct control of any unit — from infantry soldiers to armored vehicles. The first missions of the game explore key events of the early stage…
Announcement5 changesMapsGameplay





