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Steam News27 January 20224y ago

Hotfix v1.1.2

Quick patch to fix some things Changed backend system for controllers. This should be way more efficient and responsive. Hopefully fixing issues with eaten inputs.

Full notes

Full Velocity Noodle update

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What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
changedChanged backend system for controllers. This should be way more efficient and responsive. Hopefully fixing issues with eaten inputs.
changedMore optimization of redundant code, improving performance
fixedFixed a bug that spawned your thrown sword too far back resulting in you teleporting to the same teleportation point over and over.
changedLet me know if something broke or needs to be improved, use the Steam forums or www.twitter.com/velocitynoodle

Velocity Noodle changes

changedChanged backend system for controllers. This should be way more efficient and responsive. Hopefully fixing issues with eaten inputs.
changedMore optimization of redundant code, improving performance
fixedFixed a bug that spawned your thrown sword too far back resulting in you teleporting to the same teleportation point over and over.
changedLet me know if something broke or needs to be improved, use the Steam forums or www.twitter.com/velocitynoodle

Quick patch to fix some things

  • Changed backend system for controllers. This should be way more efficient and responsive. Hopefully fixing issues with eaten inputs.

  • More optimization of redundant code, improving performance

  • Fixed a bug that spawned your thrown sword too far back resulting in you teleporting to the same teleportation point over and over.

  • Rare bug where you couldn't finish the level and restart

  • You can't bind the same key twice. Note, if you do mess up your controls, either hold P on rebind screen or edit the keybind.ini in the game folder.

Let me know if something broke or needs to be improved, use the Steam forums or www.twitter.com/velocitynoodle

Source

Steam News / 27 January 2022

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