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Steam News27 April 20233y ago

v2.0 - Content Update + Console Ready Launch Patch!

Hello everyone! We have a major update today. Firstly, as you may have noticed, the game now has a publisher!

Full notes

Full Velocity Noodle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

1 fix7 additions9 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Compatibility
  • Performance
addedWe have a major update today. Firstly, as you may have noticed, the game now has a publisher! Top Hat Studios has partnered with Shotgun Anaconda to help with the title, including bringing the game to consoles (of which it will be going live as of today, 4/27!!). However, in the mean time, we've had a celebratory discount running for the title. As of today, to coincide with the console launch, we've also rolled out a 2.0 OVERHAUL PATCH! This patch is pre-existing on consoles, and was implemented here for all versions to match each other universally.
addedNew "Hard Mode" chapter: 16 brand new levels + new level mechanics!
added32 new chopsticks to collect in the hard levels
addedNew Heart collectables added: beat levels without taking damage to get a noodle heart
addedNew animated, anime-style pixel portraits for all dialogue!
changedImproved existing levels: Adjusted difficulty of early levels creating a better difficulty curve, added killzones to levels that were missing them, graphical fixes for tilemaps, + various level bugs have been fixed

We have a major update today. Firstly, as you may have noticed, the game now has a publisher! Top Hat Studios has partnered with Shotgun Anaconda to help with the title, including bringing the game to consoles (of which it will be going live as of today, 4/27!!). However, in the mean time, we've had a celebratory discount running for the title. As of today, to coincide with the console launch, we've also rolled out a 2.0 OVERHAUL PATCH! This patch is pre-existing on consoles, and was implemented here for all versions to match each other universally.

The patch notes can be found below:

MAJOR ADDITIONS:

  • New "Hard Mode" chapter16 brand new levels + new level mechanics!
  • 32 new chopsticks to collect in the hard levels

  • New Heart collectables added: beat levels without taking damage to get a noodle heart

  • New animated, anime-style pixel portraits for all dialogue!

  • Improved existing levelsAdjusted difficulty of early levels creating a better difficulty curve, added killzones to levels that were missing them, graphical fixes for tilemaps, + various level bugs have been fixed
  • Improved speedrun counter, now shows times correctly and more clear - accessible through options

  • Added 5 languages (6 now exist, including english)

BUG FIXES

  • Better controller supportImproved controller detection fixing edge cases, added better controller UI in menus and in-game, + fixed button inputs not triggering correct actions
  • Pause screen correctly pausing player actions and in-game effects

  • Bosses correctly avoid attacking player in tight spaces

  • D.R.O.N.E. boss keeps attacking player instead of stopping

  • Improved background shaders fixing micro stutters and fps drops

  • Improved Camera tracking: now catches up to player quicker, camera LERP can be turned off in settings if player prefers to have a locked view

  • Player collision for bounce pads improved to avoid being forced into walls

  • Clear button input between screen transitions to avoid ghost input

  • Various performance improvements(300+ lines of code adjusted), should run much better on lower end PCs

  • Various graphical fixes

We hope you all enjoy the new additions!

Source

Steam News / 27 April 2023

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