Full notes
Full Velocity Noodle update
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What changed
- Gameplay
- Fixes
Velocity Noodle changes
Quick patch to fix some minor QoL issues
Version v1.2.1 Adjustments
Adjusted some CH1 levels to have some safety blocks + some more decorations.
Plugged up some killzone holes + Game will now restart if player leaves the play frame
Reseting keybinds are now keys 9+6 instead of only P, making it possible for players to rebind that correctly
Adjusted Jump buffer
Bugs
Multijump now resets correctly when landing on the ground, should be more responsive than before
Disabled some Debug buttons that were active by mistake
Control strings in score strings now show your rebound keys
Previous v1.2 Content
New hard levels with trophies and record times
Adjusted level 6 and 7 to make them easier
Added outline to Boss 1
New sprites and effects for laser traps
Bugs
Lasers now have correct Z-index
Pause works on boss 1 now
Boss 1 attacks correctly when player slides under an obstacle
Rare bug that that showed the wrong amount of levels is now fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
