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Steam News20 October 20187y ago

Armory Crash "band-aid" patch 20/10/2018

Quick patch Hello everyone! Massive apologies to anyone who has been experiencing crashes during the armory scene.

Full notes

Full Veil of Crows update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Performance
  • Maps
removedQuick patchHello everyone! Massive apologies to anyone who has been experiencing crashes during the armory scene. Some users were experiencing crashes scrolling through the units, and it seems to have been caused by excessive geometry & shadows in the background. I have temporarily removed these, simplified some of the lighting, and made sure to clear system memory whenever relevant. I have had positive results from some users, so I hope this fixes the issue for everyone.
fixedCampaign mapTown interaction text now reset after the player goes back to the towns menu. - Factions will no longer be randomized if continuing a sandbox when starting a new faction. - An issue where armies that rob player trade caravans don't receive resources resolved. - Transferring all resources should now include all prisoners. Cheers! Thank you so much for your patience. I am here to support the game, so if you are having any issues, or have any feedback I would love to hear about it on the forums. Cheers! - Kerry

Veil of Crows changes

removedHello everyone! Massive apologies to anyone who has been experiencing crashes during the armory scene. Some users were experiencing crashes scrolling through the units, and it seems to have been caused by excessive geometry & shadows in the background. I have temporarily removed these, simplified some of the lighting, and made sure to clear system memory whenever relevant. I have had positive results from some users, so I hope this fixes the issue for everyone.
fixedTown interaction text now reset after the player goes back to the towns menu. - Factions will no longer be randomized if continuing a sandbox when starting a new faction. - An issue where armies that rob player trade caravans don't receive resources resolved. - Transferring all resources should now include all prisoners. Cheers! Thank you so much for your patience. I am here to support the game, so if you are having any issues, or have any feedback I would love to hear about it on the forums. Cheers! - Kerry

Quick patch

Hello everyone! Massive apologies to anyone who has been experiencing crashes during the armory scene. Some users were experiencing crashes scrolling through the units, and it seems to have been caused by excessive geometry & shadows in the background. I have temporarily removed these, simplified some of the lighting, and made sure to clear system memory whenever relevant. I have had positive results from some users, so I hope this fixes the issue for everyone.

Band-aid

This is not a permanent solution, but more to alleviate the problem while I can work out something long term.

Other small fixes

Campaign map

  • Town interaction text now reset after the player goes back to the towns menu. - Factions will no longer be randomized if continuing a sandbox when starting a new faction. - An issue where armies that rob player trade caravans don't receive resources resolved. - Transferring all resources should now include all prisoners. Cheers! Thank you so much for your patience. I am here to support the game, so if you are having any issues, or have any feedback I would love to hear about it on the forums. Cheers! - Kerry

Source

Steam News / 20 October 2018

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