In this update1
Full notes
Full Vacancy Unlimited update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Store
- Balance
Vacancy Unlimited changes
The finale for VU rolls on. North Credell get's caught in a blizzard. Geoff, Spryward, and Phoebe join the search for Geoff's father. Revelations from a parallel universe may be the key to stopping the apocalypse once and for all.
+New Map Port Gardner
+New Cutscene +Frozen Zombies +New Music for Port Gardner +New Music for the Cutscene +New building textures +New snow variants of the default textures +Falling snow particles
I had hoped on being ready to leave early access in February, but I've been dealt with some delays on my other Early Access project Entodrive. With that said I'm not interested in rushing Vacancy out of early access just to release by the end of February. So it seems March is a more reasonable launch window for the final version of the game. Thank you everyone for your understanding. Enjoy the update!
Spryward has a Steam page now! It will launch after Vacancy Unlimited leaves early access. https://store.steampowered.com/app/1862420/Spryward/
What's coming next :
Loot rng changes Reload Canceling Projectile Physics Improvements Balance Changes Priority Target Changes Drone Changes
Source
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