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Steam News2 May 20224y ago

Vacancy Unlimited - Community Update #1

What I've been working on : +Added new Assault Rifle ACR +Changed interact icon from "E" to "-Interact" +Interact icon now displays for harvests & light monuments +Increased Food Spawn +Fixed Bug where zombies would pha

In this update3

Full notes

Full Vacancy Unlimited update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Store
fixedWhat I've been working on :+Added new Assault Rifle ACR +Changed interact icon from "E" to "-Interact" +Interact icon now displays for harvests & light monuments +Increased Food Spawn +Fixed Bug where zombies would phase through destructibles +Fixed Navigation on Bluffs +Added more loot drops to Bluffs +Fixed Navigation on Port Gardener +Adjusted Map proportions of Port Gardener +Rebuilt occlusion of Port Gardener +Increased Thompson Damage +Increased USAS12 Damage +Increased Super Shotgun Damage +Increased M60 Damage +Increased FMG9 Damage +Increased Evo Damage +Increased G11 Damage +Increased G11 Bullet Velocity +Increased Critical Hit Chance for M1 Garand +Increased Critical Hit Chance for Five Seven +Adjusted UI scaling +Increase loot drop chance for tier2 weapons +Fixed bug where melee when switching could break the melee weapons
addedNote from dev :Welcome all new players to VU! If you encounter any issues feel free to use the dedicated community threads to reach me. A bit of you have already been doing that and I appreciate it! It has helped out a lot. Sorry for the delay on releasing this first community update. I got very sick last week due to new allergies. Had to take a covid test just to be sure, thankfully came back negative. I'm switching gears to prep Spryward for issue 1 dropping this month. I will be releasing Spryward 1 issue at a time starting this month of May! Spryward will kick off 2 years after the finale of VU. If you enjoyed the work I've done here with VU consider continuing the story by wishlisting Spryward.
changedNote from dev :https://store.steampowered.com/app/1862420/Spryward/
addedWhat's coming next :Next VU Update Around : 06/02/2022 Level Reworks - Port Gardener New Weapons New Potions

Vacancy Unlimited changes

fixed+Added new Assault Rifle ACR +Changed interact icon from "E" to "-Interact" +Interact icon now displays for harvests & light monuments +Increased Food Spawn +Fixed Bug where zombies would phase through destructibles +Fixed Navigation on Bluffs +Added more loot drops to Bluffs +Fixed Navigation on Port Gardener +Adjusted Map proportions of Port Gardener +Rebuilt occlusion of Port Gardener +Increased Thompson Damage +Increased USAS12 Damage +Increased Super Shotgun Damage +Increased M60 Damage +Increased FMG9 Damage +Increased Evo Damage +Increased G11 Damage +Increased G11 Bullet Velocity +Increased Critical Hit Chance for M1 Garand +Increased Critical Hit Chance for Five Seven +Adjusted UI scaling +Increase loot drop chance for tier2 weapons +Fixed bug where melee when switching could break the melee weapons
addedWelcome all new players to VU! If you encounter any issues feel free to use the dedicated community threads to reach me. A bit of you have already been doing that and I appreciate it! It has helped out a lot. Sorry for the delay on releasing this first community update. I got very sick last week due to new allergies. Had to take a covid test just to be sure, thankfully came back negative. I'm switching gears to prep Spryward for issue 1 dropping this month. I will be releasing Spryward 1 issue at a time starting this month of May! Spryward will kick off 2 years after the finale of VU. If you enjoyed the work I've done here with VU consider continuing the story by wishlisting Spryward.
changedhttps://store.steampowered.com/app/1862420/Spryward/
addedNext VU Update Around : 06/02/2022 Level Reworks - Port Gardener New Weapons New Potions

What I've been working on :

+Added new Assault Rifle ACR +Changed interact icon from "E" to "-Interact" +Interact icon now displays for harvests & light monuments +Increased Food Spawn +Fixed Bug where zombies would phase through destructibles +Fixed Navigation on Bluffs +Added more loot drops to Bluffs +Fixed Navigation on Port Gardener +Adjusted Map proportions of Port Gardener +Rebuilt occlusion of Port Gardener +Increased Thompson Damage +Increased USAS12 Damage +Increased Super Shotgun Damage +Increased M60 Damage +Increased FMG9 Damage +Increased Evo Damage +Increased G11 Damage +Increased G11 Bullet Velocity +Increased Critical Hit Chance for M1 Garand +Increased Critical Hit Chance for Five Seven +Adjusted UI scaling +Increase loot drop chance for tier2 weapons +Fixed bug where melee when switching could break the melee weapons

Note from dev :

Welcome all new players to VU! If you encounter any issues feel free to use the dedicated community threads to reach me. A bit of you have already been doing that and I appreciate it! It has helped out a lot. Sorry for the delay on releasing this first community update. I got very sick last week due to new allergies. Had to take a covid test just to be sure, thankfully came back negative. I'm switching gears to prep Spryward for issue 1 dropping this month. I will be releasing Spryward 1 issue at a time starting this month of May! Spryward will kick off 2 years after the finale of VU. If you enjoyed the work I've done here with VU consider continuing the story by wishlisting Spryward.

https://store.steampowered.com/app/1862420/Spryward/

What's coming next :

Next VU Update Around : 06/02/2022 Level Reworks - Port Gardener New Weapons New Potions

Source

Steam News / 2 May 2022

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