HomeGamesUpdatesPricingMethodology
Steam News23 May 20261mo ago

Beta v0.61.5 Patch Notes

Usurper Reborn v0.61.5 -- Beta Update A targeted balance and quality-of-life patch driven by your reports.

Full notes

Full Usurper Reborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions29 changes2 removals
  • Compatibility
  • Gameplay
  • Balance
  • UI and audio
addedUsurper Reborn v0.61.5 -- Beta UpdateA targeted balance and quality-of-life patch driven by your reports. Two new features, a six-point NPC AI tune-up, and a sweeping localization pass that closes 15 untranslated surfaces in Hungarian, Spanish, French, and Italian.
addedFallen-Comrade InheritanceOn your next login you'll see a FALLEN COMRADE'S BEQUEST section listing what each fallen teammate left you, grouped by name. Items go to your inventory (overflow stays queued for next login when slots free up); gold gets added to your purse.
changedCombat BalanceWe pulled 965 combats of production telemetry to drive these. Global picture: 97.6% win rate, 12% of fights end in a single round, late-game players take basically zero damage. So no global difficulty drop. Two specific items did need fixing:
changedCombat BalanceAbysswarden Constitution Buff
changedCombat BalanceAbysswarden gets +3 Constitution per level (was +2), matching Cyclebreaker.
changedCombat BalanceTelemetry showed Abysswardens taking 4x more damage per fight than Warriors or Sages, despite running a stamina-hungry ability kit. The lowest CON growth of any prestige melee was making it feel squishy even though death rate stayed low thanks to lifesteal.
WebTrap stun chance45%30%WebTrap stun chance decreased, nerf

Usurper Reborn v0.61.5 -- Beta Update

A targeted balance and quality-of-life patch driven by your reports. Two new features, a six-point NPC AI tune-up, and a sweeping localization pass that closes 15 untranslated surfaces in Hungarian, Spanish, French, and Italian.

New Features

Examine Team Members

  • Team Corner [X] Examine now shows a full read on any teammate: identity (class, race, sex, age, level, specialization), alignment and faith, current mood and impression of you, top personality traits, marriage status and children, plus their combat stat block.

  • The Team Corner is where you decide who to recruit, sack, or promote. The examine view now actually helps you make that decision.

Fallen-Comrade Inheritance

  • When a teammate NPC dies of old age, their equipment and gold now transfer to the player team leader instead of vanishing.

  • On your next login you'll see a FALLEN COMRADE'S BEQUEST section listing what each fallen teammate left you, grouped by name. Items go to your inventory (overflow stays queued for next login when slots free up); gold gets added to your purse.

  • Online mode only.

Combat Balance

We pulled 965 combats of production telemetry to drive these.

Global picture

97.6% win rate, 12% of fights end in a single round, late-game players take basically zero damage. So no global difficulty drop.

Two specific items did need fixing

Abysswarden Constitution Buff

  • Abysswarden gets +3 Constitution per level (was +2), matching Cyclebreaker.

  • Telemetry showed Abysswardens taking 4x more damage per fight than Warriors or Sages, despite running a stamina-hungry ability kit. The lowest CON growth of any prestige melee was making it feel squishy even though death rate stayed low thanks to lifesteal.

  • Damage output untouched (still 2nd highest in the game). Existing characters benefit on future level-ups.

Giant Spider WebTrap Nerf

  • WebTrap stun chance reduced from 45% to 30%.

  • Floor 8 Giant Spiders had a 60% kill rate (3 deaths in 5 encounters) versus 0% on Floor 5. The 45% stun chance plus 2-round duration gave the spider two free hits against players who weren't yet ready to absorb them.

  • Stun mechanic preserved; just less frequent. Floor 8 should now feel comparable to Floor 5.

NPC AI Overhaul

A 174,535-decision telemetry pull from production NPCs revealed two compounding problems: low-level NPC teams were getting wiped at 76-100% death rates in team dungeon runs, and the survivors weren't training or leveling up enough to break the loop.

Team Dungeon Safety

  • NPCs below Level 5 no longer attempt team dungeon runs (they were 100% dying).

  • Sub-Level-20 teams target safer dungeon floors and skip the "brave / ambitious leader pushes one floor higher" bonus that was costing them their lives.

  • Wounded team leaders now retreat at 80% HP (was 70%) to give themselves a real buffer.

Progression Loop Unblocked

  • NPCs train at the gym roughly twice as often.

  • Gold barrier for gym training lowered from 50g to 20g so early-career NPCs can afford it.

  • NPCs who have enough XP to level up will now almost always do it instead of wandering to the inn.

Expected effect over the next few weeks: low-level NPC teams should survive their dungeon runs at rates similar to the 40+ level band, NPCs should accumulate gear and stats more naturally, and you'll see more variety in NPC behavior overall.

Localization

A player ran captures in a Hungarian session and flagged 15 distinct surfaces that were still rendering English. All fixed in this release, with matching translations into Hungarian, Spanish, French, and Italian.

Combat:

  • Monster death flavor pool ("falls in combat!" and 3 variants)

  • Victory and multi-kill banners ("Victory!", "Double kill!", up to "PENTA KILL!" and the {N} MONSTERS SLAIN! fallback)

  • Online player-fallen broadcasts and the carried-back-to-the-Inn news event

  • Equipment slot names in the loot comparison window

Class names displayed everywhere:

  • 20 separate sites were passing the raw English enum name into translated templates ("Hungarian-template Assassin" instead of "Hungarian-template Orgyilkos"). All now use the localized class name helper.

  • This covers grudge confrontations, arena opponents, crystal ball scrying, mercenary lists, castle siege displays, ending screens, and more.

Dialogue and Romance:

  • All 28 deep-talk player questions ("Where are you from originally?" and the rest of the first slot)

  • Compliment, confession, kiss, and proposition NPC reactions

  • Marriage proposal accepted / not-ready / rejected responses

  • Wedding ceremony messages and the "kingdom celebrates your union" news

  • The Hungarian pronoun bleed in intimate scenes ("She feléd fordul" no longer happens; Hungarian now correctly drops the subject pronoun since the verb conjugation carries it)

Other surfaces:

  • Equip messages ("Moved X to inventory" and the validation errors)

  • Child interaction menu ("Spend time" / "Rename")

  • Home rest status ("today" -> "ma" in Hungarian)

  • Location names in the MUD streaming prompt (Mudlet, TinTin++, etc.)

141 new English keys, with full translations into all four supported languages. Format-arg placeholders verified to match across all five languages.

Reporting Bugs

In-game: press! from any location, or type /bug. You can cancel by pressing Enter on a blank line.

See you in the dungeon.

Source

Steam News / 23 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.