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Steam News3 April 20263mo ago

Patch 1.1 Now Live!

Clearer Progression & Planning Locked buildings now appear in the Buildings palette (dimmed), so you can see what’s coming Hovering a locked building shows exactly what you need to unlock it Improved Notifications Stall

Full notes

Full Urban Ascend update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Gameplay
  • Fixes
changedLocked buildings now appear in the Buildings palette (dimmed), so you can see what’s coming
changedImproved Notifications
changedImproved Tutorial & Onboarding
changedClear explanations for why buildings stall and how to fix them
addedBetter guidance on unlocking new buildings
changedImproved incident explanations so you know how to respond

Urban Ascend changes

changedLocked buildings now appear in the Buildings palette (dimmed), so you can see what’s coming
changedImproved Notifications
changedImproved Tutorial & Onboarding
changedClear explanations for why buildings stall and how to fix them
addedBetter guidance on unlocking new buildings

Clearer Progression & Planning

  • Locked buildings now appear in the Buildings palette (dimmed), so you can see what’s coming

  • Hovering a locked building shows exactly what you need to unlock it

Improved Notifications

  • Stall messages now clearly explain the problem

  • Example: “Water Treatment Plant stalled: needs 3 inputs”

Improved Tutorial & Onboarding

  • Clear explanations for why buildings stall and how to fix them

  • Better guidance on unlocking new buildings

  • Improved incident explanations so you know how to respond

  • More directed early-game goals to help you build efficiently from the start

Bug Fixes

  • Fixed workers carrying over from previous sessions into new games

  • Fixed notifications from previous sessions appearing at game start

Source

Steam News / 3 April 2026

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