Full notes
Full Urban Ascend update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Urban Ascend changes
This update reorganizes display settings and gives you more control over how the game looks on your screen.
New and Updated Display Options
Window Scale
Cycle through size presets (x1, x1.5, x2, etc.)
Disabled when Integer Scale is active
Fullscreen
Moved into Display Settings
Works correctly with Integer Scale
Turning fullscreen off returns to your previous scale mode
Pixelate
Switches to sharp pixel edges instead of smooth scaling
Integer Scale
Automatically selects the largest clean zoom that fits your screen
Removes blur caused by fractional scaling
Replaces the previous always-on pixel scaling system with a toggleable option
Text Outline
Adjust outline thickness for all text in real time
Range from 0 (no outline) to 6 (heavy outline)
Gives you control over readability and visual style
This update makes display settings easier to manage while giving you more flexibility to fine-tune how the game looks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
