Full notes
Full Urban Ascend update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
Urban Ascend changes
This update focuses on making the game feel more responsive and improving visual clarity across different screen setups.
Smoother Building Flow
Newly unlocked buildings now appear instantly in the palette, even if it’s already open
No need to close and reopen the menu to access them
Map Scrolling Fix (Ultrawide)
Fixed an issue where camera movement could freeze on ultrawide monitors
Edge scrolling no longer conflicts with keyboard movement
Display: Integer Scaling
Game now scales using clean whole-number increments (1×, 2×, 3×, 4×)
Eliminates blur from fractional scaling on 4K and non-standard resolutions
Fixes jagged text issues on certain laptop displays
Canvas is centered with black bars where needed for consistent visuals
This update improves moment-to-moment responsiveness and ensures the game looks sharp across all screen types.
Source
Changelog.gg summarizes and formats this update. How we read updates.
