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Steam News24 November 20257mo ago

Version 3.87 (stable) released.

Version 3.87 (stable) is now released and live. This update mostly deals with improvements to making clothes as we proceed to make the whole process more detailed, realistic and eventually also pausable.

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Full UnReal World update

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What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Events
addedThis update mostly deals with improvements to making clothes as we proceed to make the whole process more detailed, realistic and eventually also pausable. The most notable additions on that front in this version are obtaining and crafting sewing needles, and harvesting tendons for sinew yarn making. And more is to come, but that will have to await until next year. We'll hereby highlight a few of these new features with screenshots, and you can find the full changelog after them.
addedTendons and sinew yarnYou can now harvest tendons from butchered animals. The tendons can then be processed into sinew yarn. Tendons are usually harvested from the legs of large mammals such as elk and reindeer, but tendons from smaller animals — starting from hare-sized ones — can also be used, though they yield less useful sinew. Henrik has managed to hunt down an elk, and has butchered it. Among other parts there are now also elk tendons to be picked up. And within TEXTILECRAFT menu there's new options for tendon processing. First of all, the fresh tendons need to be dried in order to process them further.
changedTendons and sinew yarnSeveral steps then follow until the sinew fibres can be twisted together to form sinew yarn. This is done entirely by hand, as a spindle cannot be used. As a result, making sinew yarn is much slower than spinning plant fiber yarn, but the simplicity of the other steps compensates for the extra time required. The downside of sinew yarn is that it is vulnerable to moisture, as getting it wet will cause it to soften, stretch, and come undone. For this reason sinew yarn cannot be used in fishing tackle. Henrik goes for crafting a fishing rod, but will now have to choose hemp yarn for the line material.
changedCraft browsing and nested clothemaking menusMaterial and equipment requirements for making clothes are also newly adjusted for all the craftable clothes. Most notably, you'll be often needing yarn in varying amounts and that sewing needle.
addedChangelogadded: tendons and sinew
addedChangelogYou can now harvest tendons from butchered animals. The tendons can then be processed into sinew yarn. While yarn spun from plant fibers requires a lot of work and season-dependent processing, sinew yarn can be made year-round with varying amounts of effort.

Version 3.87 (stable) is now released and live.

This update mostly deals with improvements to making clothes as we proceed to make the whole process more detailed, realistic and eventually also pausable. The most notable additions on that front in this version are obtaining and crafting sewing needles, and harvesting tendons for sinew yarn making. And more is to come, but that will have to await until next year. We'll hereby highlight a few of these new features with screenshots, and you can find the full changelog after them.

Finding a needle from UnReal World

Sewing needles are now needed in making of almost all the clothes. Player characters can craft ones from bone by themselves, or order iron sewing needles from the village blacksmiths. That's what our test character Liisi is about to do here.

Tendons and sinew yarn

You can now harvest tendons from butchered animals. The tendons can then be processed into sinew yarn. Tendons are usually harvested from the legs of large mammals such as elk and reindeer, but tendons from smaller animals — starting from hare-sized ones — can also be used, though they yield less useful sinew. Henrik has managed to hunt down an elk, and has butchered it. Among other parts there are now also elk tendons to be picked up. And within TEXTILECRAFT menu there's new options for tendon processing. First of all, the fresh tendons need to be dried in order to process them further.

Several steps then follow until the sinew fibres can be twisted together to form sinew yarn. This is done entirely by hand, as a spindle cannot be used. As a result, making sinew yarn is much slower than spinning plant fiber yarn, but the simplicity of the other steps compensates for the extra time required. The downside of sinew yarn is that it is vulnerable to moisture, as getting it wet will cause it to soften, stretch, and come undone. For this reason sinew yarn cannot be used in fishing tackle. Henrik goes for crafting a fishing rod, but will now have to choose hemp yarn for the line material.

Craft browsing and nested clothemaking menus

Upon browsing sub-categories of [M]ake menu, m[O]dded handcrafts menu or cookery options, pressing [ESC] now gets you back to the parent menu rather than exits completely. This makes looking for a specific entry far more convenient, especially for newcomers.

Moreover, there are now nested menus for making clothes; fur clothes, leather clothes and miscellanous clothes. Options to make clothes from different materials are arranged into these nested categories.

Material and equipment requirements for making clothes are also newly adjusted for all the craftable clothes. Most notably, you'll be often needing yarn in varying amounts and that sewing needle.

Changelog

Version: 3.87 (stable) ** Saved characters from version 3.80-> are compatible with this version. **

- added: tendons and sinew

You can now harvest tendons from butchered animals. The tendons can then be processed into sinew yarn. While yarn spun from plant fibers requires a lot of work and season-dependent processing, sinew yarn can be made year-round with varying amounts of effort.

Tendons are usually harvested from the legs of large mammals such as elk and reindeer, but tendons from smaller animals — starting from hare-sized ones — can also be used, though they yield less useful sinew.

The bigger the tendons, the more convenient it is to utilize them, as the process of extracting sinew fibers for sinew yarn involves

Source

Steam News / 24 November 2025

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