Full notes
Full UnReal World update
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What changed
- Balance
UnReal World changes
- Ancientmap
Steam Open World Survival Crafting Fest 2024 is here ... ... and we welcome you into the far north with a discounted price! In case of UnReal World it's hard to imagine more suitable Steam Fest to participate in. First released in 1992 the game sports more than 30 years of active development with still no end in sight and has got Guinness World Records Gamer's Edition (2019) recognizition for being the first open-world survival game. Yes, these titles are always debatable but the content and eligibility is not.
UnReal World is a unique low-fantasy roguelike game set in the far north during the late-iron age. The world of the game is highly realistic, rich with historical atmosphere and emphasized on survival in the harsh ancient wilderness.
For newcomers we'll highlight a curiosity that the game is created by devs who tend to practice what they code also in their real life. The ways of their ancestors, primitive and wilderness skills, traditional builds and crafts of many sorts.
From left to right, Erkka (co-designer) and Sami (creator) of UnReal World building something else than a computer game.
Steam Open World Survival Crafting Fest is about games where you start with nothing or very little, and eventually end up with... well, maybe still nothing. If you survive long enough though, you might find yourself with a nicely decorated base. But the threat of all of that coming down around you is ever-present.
UnReal World is completely open-ended and it's up to you how you decide or manage to live off the land. If you wish to, you can pick one of the varying start-up scenarios to send you into the far north with different conditions and rough plot to follow. Here's a brief introduction about what you would start with in these scenarios, and where they may lead you. But in the end, everything is up to you, and in the procedurally generated world not even the start-up equipment is always the same.
The Village Starting at the village provides a safe way to start playing. You may equip your character carefully before going out to the wilderness and have a safe place to return to if you face setbacks or dangers on your journeys. Villages are also sources of quests which may lead you into looking for water spirits, encountering forest maidens, returning lost village animals from the wild, assisting with village chores, and so on.
Runaway slave Having been slave to Njerpezit for years you finally take a step to escape from your captors. You are lightly dressed, carrying only few weapons. If you manage to escape, surviving in the wilderness like this, without supplies, may get very hard. On the other hand fighting against superior enemy may be more foolish - even though they are carrying equipment you too could use.
Unfortunate hunting trip Your father lies dead on the ground and the beast who killed him is still present. If you manage to down the beast or even escape from it you are on your own in the middle of the wide, unfamiliar environment. The equipment of your late father may become very useful to you if you manage to pick them up - and that way even though you are alone in the world now, your family will be with you.
Lonely settler You find yourself alone on a foreign ground with two unfinished cottages. You may want to finish the cottages on your own and settle here - whatever you
Source
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